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NPC Generator

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Advanced [show]


Zepar Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. He has styled his dark red hair well, parting it to the right. He has red eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Shipwright, his mother struggled to pay the bills. When Zepar reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Poor, Military. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Zepar Destiny, Male Tiefling Aristocrat 14
Medium (5'0") Tiefling, Chaotic Good (CR 14)
Armor Class 10
Hit Points 116 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)15 (+2) 13 (+1)11 (+0)
Skills Deception +5, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 2000 gp. Silver pearl (160 gp). Deep blue spinel (1000 gp).


Social Check DCs


Roger Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear violet tank tops with pastel pants. He has styled his white hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is calm most of the time but flees social interaction. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Server kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Justice. Flaws: Shy. Bonds: Criminal record, Mentor, Immigrant. Occupation: Server

Voice: Australian accent

Attributes [hide]

Roger Ryoma, Male Half-Elf Fighter 7
Medium (5'10") Half-Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)17 (+3) 14 (+2)16 (+3)
Skills Animal Handling +5, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Terran, Draconic, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Snafû Alby, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a deerstalker hat to cover his moderate length auburn hair. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Snafû managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: A rival would like him out of the picture.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Snafû Alby, Male Half-Orc Ranger 5
Medium (5'7") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc, Terran, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Red spinel (130 gp). Aquamarine (1200 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears just a grey suit. Beneath his clothing is a huge mess of scar tissue. His blonde hair is knotted and matted. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Oskar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Nature, Criminal record. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Oskar Graybeard, Male Dwarf Adept 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp.


Social Check DCs


Silvo Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of opal and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Silvo grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Silvo took refuge in the ruined castle and found the beat up longbow and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Disciplined. Bonds: Rich, Attractive, Adventurer, Nature. Occupation: Barber

Voice: Spanish accent

Attributes [hide]

Silvo Fastfoot, Male Halfling Cleric 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)15 (+2) 16 (+3)11 (+0)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1000 sp.


Social Check DCs


Quelenna Nailo, Female Elf [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Ploughman. She is muscular with a powerful set of arms. She keeps her red hair in a pixie cut. She has hazel eyes and a tan hat with a brown feather.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in a small village she learned the ways of the warrior from her father. She was taken from her home at a very young age. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quelenna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business.

Ideals: Opinionated, Fighting. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Quelenna Nailo, Female Elf Ranger 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 9 (-1)6 (-2) 10 (+0)14 (+2)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 80 pp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Chad Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries glaives. His golden hair is cut short with large spiked bangs in the front. His blue unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast island. Through the years after Chad was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Chad's father didn't care for him much, and the feeling was mutual. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Adventurer, Nature. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Chad Pinkerton, Male Human Aristocrat 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 7 (-2)9 (-1) 8 (-1)11 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 800 sp.


Social Check DCs


Enidda Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her black hair is well kept. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Enidda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised in a plains tribe. Her first spouse was a Apothecary, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Apothecary they were divorced and she won custody of their daughter. She worked as a Servant, and she later adopted a second daughter.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Nature, Family. Occupation: Servant

Voice: Uses lots of figures of speech

Attributes [hide]

Enidda Scheppen, Female Gnome Adept 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 19 (+4)6 (-2) 17 (+3)7 (-2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 200 sp. 2 Antitoxin.


Social Check DCs


Rael Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in tan turtlenecks beneath a green coat with yellow slacks. His golden hair has been sun bleached extensively. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Logical. Bonds: Job, Nature, Religious. Occupation: Barber

Voice: Spanish accent

Attributes [hide]

Rael Withrethin, Male Elf Adept 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs

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