Valafar Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears green cloth garments or leather armor. He is physically well-built. He has styled his blue hair well, parting it to the right. His eyes are likewise gold.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.
History: Valafar was raised in a hard working conservative environment. Valafar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.
Motivation: To unite with his sister; and to be a glassblower again
Flaws: Fearful, Insomniac. Bonds: Job, Nature, Family. Occupation: Barkeep
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 12)
Armor Class 13
Hit Points 71 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 1000 gp. Tiger eye turquoise (13 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item.
Namfoodle Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. His long white hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of a Marshal, who enjoyed hunting, Namfoodle was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Marshal; and he would like to get married and retire
Flaws: Insane. Bonds: Attractive, Slave, Nature, Has a crush. Occupation: Brewer
Voice: Pirate accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 19 (+4) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp. Blue star sapphire (500 gp). Black opal (500 gp). Star rose quartz (80 gp).
Ruloth Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'2" eastern woman, she wears a faded coat and loose pants complete with broad hat. Her gold crest is kept up in a ponytail inside a broad hat. Her half smiles and red eyes are beguiling and draw you in.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She plays an instrument quite well.
History: Born in a small village she learned the ways of the warrior from her mother. Her homeland was ravaged by war and she spent much of her life rebuilding it. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life
Ideals: Joker, Artistic, Fighting. Flaws: PTSD. Bonds: Attractive. Occupation: Tanner
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 7000 sp. Cloth of gold vestments (30 gp).
Delebean Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. He has a long white beard with little hanging trinkets. His blue eyes dart from person to person.
Personality: Overbrimming with self-confidence, Delebean isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. Delebean is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Bellfounder, but he got bored and became a Fortune-teller. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Fortune-teller
Voice: Slow speaker
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +3
Possessions: 100 gp.
Nim Horineth, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has several tiny amber earrings on each ear.
Personality: His tongue was cut out and he uses sign language. He is lazy, self-centered, vain, and jealous.
History: He is a Lamia in disguise. Nim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's looking for his big break; and he has money and likes to spend it
Flaws: Disease, Selfish. Bonds: Immigrant, Rich, Adventurer. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 400 gp. Rose (60 gp).
Emerald On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'0" has a big stupid grin on her face most of the time. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has dyed her greying black fur a little too much giving a sharp black color. Her eyes are amber and catlike.
Personality: She is overprotective of those who hire her services. Animals are drawn to her, and she is able to talk to them.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is compelled to act according to her religious beliefs; and to clean up the streets
Ideals: Gifted, Logical. Bonds: Guardian, Rich, Religious. Occupation: Assassin
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 9)
Armor Class 15
Hit Points 68 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 18 (+4) | 14 (+2) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Gnome, Auran
Attacks Melee +5 / 3d4+2, Ranged +8 / 3d4+5, Grapple +5
Possessions: 1800 gp. Aquamarine (1000 gp). Rock crystal (40 gp). Blue star sapphire (1000 gp). Golden yellow topaz (1000 gp). Black pearl (1000 gp).
Tim Fawcett, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a grey and brown handkerchief worn on his right side. He has a long auburn beard with little hanging trinkets. His amber eyes dart from person to person.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born to a criminal king-pin and mafia family Like his mother and his brother before him, after school he went straight into learning to become a Fletcher. He has worked as a Fletcher like his mother before him.
Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother
Ideals: Artistic. Flaws: Emotional. Bonds: Criminal record, Job, Family. Occupation: Fletcher
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 6000 cp.
Orianna Failure, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a simple green robe with yellow stripes complete with hood. Her hair is dark red and very short. She has red eyes.
Personality: She is fixated on the number 69. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in a small village she learned the ways of the warrior from her father. Orianna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Orianna decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She got away from her former life and has fallen to alcoholism.
Motivation: Her religion dominates her actions; and she feels that her past leaves her morally obligated to help
Ideals: Fighting. Flaws: Insane, Addict. Bonds: Criminal record, Religious. Occupation: Barrister
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 64 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +6
Possessions: 500 gp. Obsidian (14 gp). Golden yellow topaz (200 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wrenn Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of bastard swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes peer out from beneath his Stetson tan hat.
Personality: Overbrimming with self-confidence, Wrenn isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wrenn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and he wants to meet his childhood hero
Ideals: Fighting, Impeccable. Flaws: Racist. Bonds: Rich, Adventurer. Occupation: Ploughman
Voice: Smooth and feminine
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 18 (+4) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Magnifying glass. 1 Superior lock.
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