Mishann Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries a battered shortbow and tarnished greataxe as well. Her black crest is smooth and relatively long. Her gold eyes are slightly larger than normal.
Personality: Mishann is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She also is a firm believer in the womanly ideal.
History: Mishann hails from a village terrorized by goblins. In her 12th year, her parents were killed by a goblins raid, leaving Mishann alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She has money and likes to spend it; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Fighting, Extrovert. Flaws: Impulsive. Bonds: Rich, Enemies. Occupation: Cartwright
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 10)
Armor Class 8
Hit Points 63 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 17 (+3) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2
Possessions: 2100 gp. Golden yellow topaz (700 gp).
Wella Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She has a large red mantle and cape that has been intricately interwoven into her grey robe. She keeps her long brown hair kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Gifted from a young age, Wella studied abroad. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was granted psionic powers by her dying sister.
Motivation: Wants to work out more often; and she loathes her own lifestyle
Ideals: Athletic, Gifted. Flaws: Depressed, Impulsive. Bonds: Attractive. Occupation: Ploughman
Voice: Spits words with contempt
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 26 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.
Kadana Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears an entirely black suit with pastel socks and a vest with buckled shoes. She sports a flattop crest cut. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of herself, she believes she is the best Butcher born in the past three hundred years. She uses divination through singing.
History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She then took over the family business and is one of the better Butcher for hire.
Motivation: She is unsatisfied with her job; and to be a seamstress again
Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Job, Rich. Occupation: Butcher
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 52 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: Blue quartz (8 gp). Chrysoprase (30 gp). Sardonyx (30 gp). Golden yellow topaz (600 gp). Deep green spinel (130 gp). Jasper (30 gp). 1 Minor magic item. 1 Minor magic item.
Decarabia Righteous, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her long silver hair kept up in a rat tail. She has gold eyes and a green hat with a white feather.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in the south to a Engraver, Decarabia learned a great deal about her father's area of expertise. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She then took over the family business and is one of the better Engraver for hire.
Motivation: She has passion for adventuring and risk; and she is unsatisfied with her job
Ideals: Fighting, Athletic, Gifted. Bonds: Adventurer, Job. Occupation: Engraver
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 31 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1300 gp. Sapphire pendant on gold chain (700 gp). Solid gold idol (800 gp). 1 Minor magic item.
Oolah Radcliffe, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing. She carries a battered whip and tarnished greatsword as well. Her hair is greying and her face has many wrinkles. Her thin eyebrows rest above her beady blue eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is obsessed with a lost civilization.
History: She got into the Shipwright business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shipwright. She tends to her Shipwright job now, and dutifully fulfills any obligations she has.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Shipwright
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Nirgel Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and curly. He has a tattooed face.
Personality: He speaks before he thinks and is too direct. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: From birth he was tutored by a cruel and relentless mentor. Nirgel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Flaws: Impulsive. Bonds: Rich, Attractive, Mentor, Adventurer. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
Possessions: 120 gp. An abacus with copper, silver and gold markers (140 gp). 3 Acid flasks.
Blorg Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish brown hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Blorg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he has passion for adventuring and risk
Flaws: Shy, Disease. Bonds: Adventurer, Attractive, Military. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 5 (-3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Armara Generous, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a fine chain shirt which she covers with green colored cloaks and clothing. She is muscular with a powerful set of arms. Her feathered hat is riddled with cuts and holes. She has white eyes and a green hat with a black feather.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She pushes her goals aggressively. She is also a coward if confronted.
History: Armara lived on a farm with her father, near the main road leading to a nearby town. She helped her father out around the business and became quite the natural. By chance she met her brother recently and the two have been together since.
Motivation: Balancing her hectic life and new Bounty Hunter responsibilities is difficult; and she is terrified, and will act out of fear
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Family, Job. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1400 gp. Eye agate (13 gp). Chalcedony (20 gp). Jasper (20 gp). Hematite (13 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Salanop Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She works hard and plays hard.
History: She was born in the east, but her parents moved at a very young age to the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She ran away from her former home and has been making her living as a Architect for the past few years.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Hedonist. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Architect
Voice: American accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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