Frouse Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. He has styled his golden hair well, parting it to the right. His brown unseeing eyes seem to look past you.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.
History: He was born at the edge of vast plains. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is compelled to act according to his religious beliefs
Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Rich, Nature. Occupation: Dyer
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 50 pp.
Valida Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her moppish blonde hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Valida was raised in a hard working conservative environment. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Valida grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Valida. She became a Farmer soon after.
Motivation: Wants to work out more often; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Job, Criminal record. Occupation: Farmer
Voice: Boston accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 57 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Celestial, Ignan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 900 gp.
Gorfel Hayley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tight fitting white shirt and pants. His golden hair has been sun bleached extensively. His thin eyebrows rest above his beady brown eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Terse. Bonds: Job, Rich. Occupation: Stylist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 5 (-3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30000 cp. A necklace of small pink pearls (2000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Paymon Dare, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a green armored body suit, with a simple brown line shooting up and back down. He has red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He speaks before he thinks and is too direct. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was always a brilliant, if unscrupulous mind. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion
Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Adventurer. Occupation: Weaver
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp.
Roger Marlowe, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin red vertical stripes and brown pants. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a clover on it. His golden hair is knotted and matted. This gray eyed easterner is not easily forgotten.
Personality: He is a hateful person. He taunts others and blames them for his problems. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised in a mountains tribe. A few years later when the north was not economically sound they moved to his current location. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He seems to be bored by most things; and he is content
Flaws: Antagonistic, Mundane. Bonds: Nature, Immigrant. Occupation: Brewer
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Kansif Riley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. Her black hair is smooth and relatively long. She has gleaming, smiling violet eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She pushes her goals aggressively. She is also a coward if confronted.
History: She was raised in a desert tribe. Kansif was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Kansif decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is terrified, and will act out of fear
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Rich, Nature, Criminal record. Occupation: Detective
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 47 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 90000 cp. 1 Minor magic item.
Lamlûg Bristol, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries shortspears. His hair is short and auburn. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the east to a Scribe, Lamlûg learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He became a Scribe soon after.
Motivation: Someone believes him a fraud; and he is unsatisfied with his job
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Scribe
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 4 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 7 (-2) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 280 gp. 1 Silver holy symbol.
Trail In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He carries a battered spear and tarnished whip as well. He has moderate length brown fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has passion for adventuring and risk
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Debt. Occupation: Servant
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 5 (-3) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Kilvar Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. His blonde hair is still thick. His violet eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Kilvar embodies much of what other species detest in the Dwarves. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 14th year, his parents were killed by a orcs raid, leaving Kilvar alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kilvar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Half-Orc people; and a deep hatred of orcs
Ideals: Fighting. Flaws: Antagonistic, Fearful, Racist. Bonds: Attractive, Enemies. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
