Salasar Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'6", this man is wearing a perfectly clean shirt and pair of pants. He wears his green crest down. His half smiles and red eyes are beguiling and draw you in.
Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. He has never given up on his singing dream.
Motivation: To clean up the streets; and seeks redemption
Ideals: Philantrophist, Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Guardian. Occupation: Herbalist
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Ovina Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is well dressed, but even with her fine clothing she looks run-down. Her hair is long and black with streaks of golden, and is pulled back with small grey clips. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a small toy that she constantly fidgets with.
History: She was born to loving parents in a slum to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Secretive, Addict. Bonds: Attractive, Poor. Occupation: Jeweler
Voice: Indian accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Infernal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 290 gp. 1 Breastplate.
Hadarai Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His head has been shaved. His eyes are brown and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadarai fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Opinionated, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Courier
Voice: Irish accent
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 124 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +4
Possessions: 900 pp. Silver comb with moonstones (1000 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A delicate silver chain set with a tourmaline (90 gp). Silver chalice with lapis lazuli gems (40 gp). Black velvet mask with numerous citrines (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).
Avelina Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow shirt with thin brown vertical stripes and blue pants. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has wavy red hair. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. A true patriot, Avelina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She is the product a well kept family trust fund and as such has never really known need. She was an apprentice working in her father's forge. She tends to her Scribe job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Scribe responsibilities is difficult; and she is greedy
Flaws: Emotional. Bonds: Attractive, Military, Rich, Job. Occupation: Scribe
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 700 gp. Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item.
Pushkrimp Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. He keeps his chestnut hair in a flapper bob. He has gleaming, smiling hazel eyes.
Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.
History: He was raised in a desert tribe. Pushkrimp liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and he feels the way he acts is they only way to get by in the world
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Priest
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 56 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 80000 cp. White pearl (100 gp).
Arnold Norton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long chestnut beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Depressed, Disease. Bonds: Attractive, Military. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Eberdeb Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tight fitting blue shirt and pants. He wears a colorful flower in his black hair. His eyes are amber and catlike.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son
Ideals: Optimist, Professionalism. Flaws: Disease. Bonds: Attractive, Family. Occupation: Bowyer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 138 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 22 (+6) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
Possessions: Golden yellow topaz (400 gp). Sard (20 gp). Golden yellow topaz (400 gp).
Barfa Garrick, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His golden hair is long and unkept. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Barfa has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To pay off his debts.
Ideals: Joker, Logical. Flaws: Ugly, Addict, Disease. Occupation: Brewer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 2 (-4) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 3000 cp.
Cloak Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown armored body suit, with a simple green line shooting up and back down. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a clover on it. She wears a Stetson hat to hide her balding. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Cloak wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Further she is a bit of a stoner and is frequently out of it.
History: Cloak was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Disciplined, Fighting. Flaws: Addict. Bonds: Attractive. Occupation: Miner
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 45 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 5 (-3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 260 pp. Silver chalice with lapis lazuli gems (30 gp). Old masterpiece painting (1200 gp). Gold and topaz bottle stopper cork (1100 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, mike richard, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
