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NPC Generator

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Advanced [show]


Darrak Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His silver hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated, Fighting. Flaws: Lazy, Mundane. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Darrak Stoutale, Male Dwarf Commoner 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Zepar Shame, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple black robe with yellow stripes complete with hood. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Zepar was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Zepar has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to get laid.

Ideals: Justice. Flaws: Disease. Bonds: Poor, Has a crush, Job. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

Zepar Shame, Male Tiefling Commoner 8
Medium (6'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)16 (+3) 13 (+1)19 (+4)
Skills Athletics +4, Persuasion +7
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Draconic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +7

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalaed Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman wears grey trousers with red and blue striped suspenders. She wears various colorful collared shirts. Her clothes are grease stained in places. She sports silver long hair. She has a tattooed face.

Personality: She is very quiet and rarely speaks above a whisper. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Nalaed lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her sister's freedom.

Motivation: Regain custody of her son.

Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Nalaed Ironfist, Female Dwarf Monk 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 90 gp. Tourmaline (80 gp).


Social Check DCs


Patrin Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green collared shirt and violet pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His crest is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Patrin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Patrin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting, Persistence. Bonds: Attractive, Poor, Adventurer. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Patrin Daardendrian, Male Dragonborn Sorcerer 13
Medium (6'4") Dragonborn, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 24 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)16 (+3) 11 (+0)13 (+1)
Skills History +7, Religion +7
Senses Passive Perception 10
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666664

Possessions: 1000 gp. Blue quartz (4 gp). Eye agate (4 gp). Sardonyx (80 gp). Citrine (80 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grigi Fidget, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt. Her blonde hair is well kept. This green eyed northerner is not easily forgotten.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the north. Her mother took her hunting and taught her how to get in the mind of other creatures. She tends to her Mayor job now, and dutifully fulfills any obligations she has.

Motivation: She has passion for adventuring and risk; and she is unsatisfied with her job

Flaws: Depressed. Bonds: Immigrant, Nature, Job, Adventurer. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Grigi Fidget, Female Half-Orc Sorcerer 7
Medium (5'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)11 (+0) 15 (+2)11 (+0)
Skills History +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1100 gp. Sardonyx (40 gp). Azurite (15 gp).


Social Check DCs


Bendoo Ashley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is physically well-built. Her tied-back hair is brown. She wears an eyepatch.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to loving parents in a slum to the north. A gypsy cursed her at a young age, leading to her ugly appearance. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Bendoo never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly, Emotional. Bonds: Poor, In love. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Bendoo Ashley, Female Half-Orc Ranger 1
Medium (5'1") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc, Druidic, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp. Brown-green garnet (90 gp).


Social Check DCs


Shivering Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has styled his orange fur well, parting it to the right. His eyes, though not visible through his cowl, are blue.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a wizard, Shivering was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and sabotage a competitor

Flaws: Hedonist. Bonds: Attractive, Job, Mentor. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Shivering Of Ebony, Male Tabaxi Commoner 7
Medium (5'8") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Arcana +5, Stealth +5
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 5000 sp. Gold music box (1000 gp). Cloth of gold vestments (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp).


Social Check DCs


Cumpen Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her moppish blonde hair is in a traditional bowl cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She receives visions of the future at random moments

History: Cumpen hails from a village terrorized by drow. Her parents enrolled her in a Warrior school at a young age so that she could practice her necromantic talents. Days after completing her studies, news broke out that her hometown was attacked by drow. Cumpen was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Cumpen Ironhide, Female Gnome Warrior 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 7 (-2)17 (+3)
Skills Religion +5, Stealth +3
Senses Passive Perception 8
Languages Common, Gnome, Terran, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gomory Stanton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is white. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a ruthless business man, a trait he acquired from his mother.

History: He is a Jackalwere in disguise. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Athletic, Optimist, Entrepeneur. Bonds: Adventurer. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Gomory Stanton, Male Human Commoner 9
Medium (6'0") Human, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +5

Possessions: 9000 sp. Fire opal pendant on a fine gold chain (2000 gp). Golden circlet with four aquamarines (2000 gp). Silver chalice with lapis lazuli gems (170 gp). Fire opal pendant on a fine gold chain (2000 gp).


Social Check DCs

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