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NPC Generator

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Advanced [show]


Greethen Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with deerstalker hat. His rusty crest is braided into rings. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Greethen is combative with any and all who dare try his patience in the slightest.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Greethen reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and marry his sister to traveling adventurers

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Military. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Greethen Vangdondalor, Male Dragonborn Bard 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 60 gp. Citrine (70 gp).


Social Check DCs


Myathethil Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a custom-built plate barding that's adorned with tan lining and desert motifs. She has wavy chestnut hair. She is baby faced.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She also has developed a complete distrust of the Locksmith profession.

History: She was born on a small isolated farm. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a Dyer soon after.

Motivation: Further expansion of business; and wants to raise her children well

Ideals: Optimist. Bonds: Job, Nature, Mentor, Family. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Myathethil Wasanthi, Female Elf Cleric 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 10 pp.


Social Check DCs


Roondar Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a brown scarf. He wears his blonde hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was a soldier and died while he was still young. Roondar was left his mother's suit of armor and trained in its use and care. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Insomniac, Selfish, Disease. Bonds: Religious, Military. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Roondar Dunben, Male Gnome Druid 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Undercommon, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Darrak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His hair is silver and very short. His otherwise smooth face is marked with small tiny scars.

Personality: Darrak wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... A true patriot, Darrak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the west. A few years later when the north was not economically sound they moved to his current location. He has dedicated himself to building a better kind of golem.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Disciplined. Bonds: Attractive, Military, Immigrant, Adventurer, Family. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Darrak Torunn, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Pennie Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair has been sun bleached extensively. Her hazel unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Pennie will drive conversation. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Further expansion of business; and she feels kind of lost in life

Ideals: Extrovert. Flaws: Disease, Shy, Ugly. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Pennie Honeypot, Female Halfling Warrior 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Susannah Emsworth, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She sports grey clothing, slightly heavier than average wear. Her black hair is unkempt and raggedy. She wears an eyepatch.

Personality: She is a Shepherd first and foremost. She believes firmly that knowledge should be universal. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Susannah was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She now owns her own business.

Motivation: Further expansion of business.

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Susannah Emsworth, Female Human Expert 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 sp.


Social Check DCs


Morkral Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor, and he perpetually has his ceremonial dagger ready. His blonde hair is lengthy. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also hits on women, regardless of circumstances.

History: Born to a Spice Merchant, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Morkral was left his mother's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morkral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease. Bonds: Has a crush, Poor, Military. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Morkral Fireforge, Male Dwarf Rogue 3
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold and topaz bottle stopper cork (800 gp). 1 Masterwork manacles. 1 Silk rope.


Social Check DCs


Juliana Hamilton, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is well dressed, constantly wearing a brown suit, green shirt, and grey tie. Her chestnut hair is singed and shortened. Her thin eyebrows rest above her beady gray eyes.

Personality: She loves telling others what to do and how they should feel about things. A true patriot, Juliana would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She got into the Spy business at a young age. Her mother was a soldier and died while she was still young. Juliana was left her mother's suit of armor and trained in its use and care. She tends to her Spy job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Military, Job. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Juliana Hamilton, Female Human Adept 1
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)10 (+0) 15 (+2)10 (+0)
Skills Medicine +4, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vilberg Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears loose pants and a collared shirt complete with sweater beneath his coat. His left leg appears badly burned and disfigured. He wears a colorful flower in his red hair. His face is covered beneath a completely black helmet.

Personality: Vilberg speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Vilberg was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Vilberg and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Joker. Bonds: Attractive. Occupation: Tailor

Voice: German accent

Attributes [hide]

Vilberg Gracey, Male Half-Orc Ranger 7
Medium (6'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)8 (-1) 13 (+1)7 (-2)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 110 pp.


Social Check DCs

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