Gormogord Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'1" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear red clothing when he does not wear armor. His black hair is greasy and uncared for. His eyes are violet and beady.
Personality: Eccentric and domineering, Gormogord will drive conversation. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Gormogord hails from a village terrorized by dire rats. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: To prove his worth to the world; and he wants revenge against dire rats
Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: In love, Enemies. Occupation: Marshal
Voice: Breathy voice
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 200 gp. 2 Acid flasks. 3 Antitoxin.
Gurdis Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her black hair is cut short with large spiked bangs in the front. Her eyes are a pleasant amber.
Personality: Stoic and calm, she prefers to meditate than take action. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She got into the Barkeep business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barkeep work with an outfit from a few towns over. Barkeep work suited her well, and with each successful project, she earned more gold and more respect from her peers. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Gurdis never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Disciplined. Flaws: Forgetful. Bonds: Job, In love. Occupation: Barkeep
Voice: Slurs words
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 30 gp. Star rose quartz (80 gp).
Nirgel Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple black robe with yellow stripes complete with hood. He has wavy chestnut hair. His face is covered beneath a completely black helmet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Nirgel was born on a far northern island where he grew up under the tutelage of his father, an expert Navigator. He left for the north, certain he would find work there.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Logical. Bonds: Military, Immigrant. Occupation: Navigator
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +4
Possessions: 190 gp. 1 Breastplate.
Nalral Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses like a well dressed Tailor does, and a wedding ring on his left hand. His tied-back hair is golden. His thin eyebrows rest above his beady amber eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in the south to a Tailor, Nalral learned a great deal about his father's area of expertise. A gifted student he started as a Assassin, but he got bored and became a Tailor. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Ideals: Justice. Flaws: Ugly. Bonds: Job, In love, Criminal record. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 19 (+4) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: Just what you see.
Thomas Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, marred by beers. His chestnut hair has been sun bleached extensively. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. Further he is a bit of a stoner and is frequently out of it.
History: The child of western immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Rich, Immigrant. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 66 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shautha Blyth, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears many layers of old clothing at all times. She has no hair. Her amber eyes are slightly larger than normal.
Personality: Calm and collected, she is a well trained Butcher. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Shautha was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. Her mother was a soldier and died while she was still young. Shautha was left her mother's suit of armor and trained in its use and care. She became a Butcher soon after.
Motivation: She's in love; and she wants to meet her childhood hero
Flaws: Ugly. Bonds: Poor, Job, Adventurer, Military, Has a crush. Occupation: Butcher
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3200 sp.
Leucis Rise, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He tends to wear a black poncho over his likewise colored trousers and shirt. His red hair is still thick. His eyes are likewise black. His teeth are white and perfect.
Personality: He has a massive crush on the younger sibling of the Masseuse who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.
History: Leucis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss.
Ideals: Persistence. Bonds: Attractive, Has a crush, Poor, Military. Occupation: Masseuse
Voice: Raspy
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 51 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +0 / 2d10-3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Right-Handed In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His brown fur is smooth and relatively long. He has copper eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His mother raised him in a mountain cabin. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture.
Ideals: Fighting. Bonds: Nature, Criminal record, Family. Occupation: Carpenter
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Halimath Shupe, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Halimath was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and money/treasure
Flaws: PTSD, Antagonistic. Bonds: Attractive, Criminal record, Family, Rich. Occupation: Slave Trader
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. A pair of silk slippers encrusted with tiny pearls. (160 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
