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NPC Generator

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Advanced [show]


Nadarr Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy green suit, and carries morningstars. His red crest is lengthy. His skin is flawless and his red eyes scan people very quickly.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. His job bores him to no end. He has decided to make it more interesting.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Bonds: Attractive, Adventurer, Criminal record, Poor. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Nadarr Nemmonis, Male Dragonborn Ranger 3
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Nikki Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'8", this woman wears a white coat over a grey low-cut shirt, and a deerstalker hat upon her head. Her chestnut hair is well kept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She hates giants. She views them as having robbed her home of its proper glory. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nikki took refuge in the ruined castle and found the beat up shield and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by giants. Nikki was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: She's repulsed by the PC; and many giants want her driven away

Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant, Nature. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Nikki Goodbarrel, Female Halfling Paladin 3
Small (2'8") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)10 (+0) 8 (-1)15 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2500 sp. Malachite (10 gp). Peridot (60 gp). Rich purple corundum (400 gp). 2 Acid flasks. 2 Thunderstones. 1 Smokesticks.


Social Check DCs


Reeza Law, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a white deerstalker hat and white clothes, and a wedding ring on her right hand. She keeps her golden hair in a pixie cut. This violet eyed northerner is not easily forgotten.

Personality: She dislikes all the random violence that takes place in the north. As long as the job gets done she does not care how it got done.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Fletcher, but she was a colossal failure. She ran away from her former home and has been making her living as a Apothecary for the past few years.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Pacifist, Professionalism, Artistic. Bonds: In love, Job, Adventurer. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Reeza Law, Female Half-Orc Commoner 2
Medium (5'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)14 (+2) 17 (+3)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Celestial, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Oolah Acton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears white painted combat armor at almost all times. Her skin is fair and her fingers are delicate and long. Her white hair is heavily combed to the right. Her amber unseeing eyes seem to look past you.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better trade route.

Motivation: She's in love; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Poor. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Oolah Acton, Female Half-Orc Rogue 5
Medium (5'11") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)11 (+0) 17 (+3)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Norkruuth Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man prefers to wear green clothing when he does not wear armor. His clothes are grease stained in places. His crest is cut close to his head. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with singing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Norkruuth Imbixtellrhyst, Male Dragonborn Wizard 3
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 14000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Silvo Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair, when down, is lengthy. His eyes are likewise green. His teeth are white and perfect.

Personality: Silvo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Silvo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Silvo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Bonds: Attractive, Religious, Slave, Criminal record, Enemies. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Silvo Stoutbridge, Male Halfling Bard 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)8 (-1) 12 (+1)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Iolite (30 gp). Black opal (400 gp). Amber (120 gp). Freshwater pearl (7 gp). 1 Minor magic item.


Social Check DCs


Zephan Delight, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. His silver hair is smooth and relatively long. His gold eyes are slightly larger than normal.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Wants his loneliness to end; and he has a crush on the local fletcher

Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Rich, Job. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Zephan Delight, Male Tiefling Bard 8
Medium (5'2") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)13 (+1) 16 (+3)17 (+3)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 1400 gp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Gold dragon comb with red garnet eye (1600 gp). A miniature golden chest with tiny emeralds lining the top (40 gp).


Social Check DCs


Kyle Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy black hair. His hazel eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Kyle began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by brigands. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He seems to be bored by most things; and he is content

Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Nature, Enemies. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Kyle Abram, Male Human Cleric 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 130 gp.


Social Check DCs


Baern Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in an above average manner. His long white hair reaches down to his waist. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Spy for hire.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Baern Strakeln, Male Dwarf Expert 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp.


Social Check DCs

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