Tordrid Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it, and sports empty pouches on her belt. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is an amazing painter.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her martial abilities were realized during a raid on her village. She then took over the family business and is one of the better Scribe for hire.
Motivation: She is unsatisfied with her job; and to unite with her sister
Ideals: Gifted. Flaws: Sensitive, Antagonistic. Bonds: Job, Family. Occupation: Scribe
Voice: Posh accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 22 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 90000 cp. Emerald (600 gp). Violet garnet (1400 gp).
Wella Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Sporting a silver mohawk this woman's hair draws a lot of attention. Her half smiles and green eyes are beguiling and draw you in.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She feeds upon the attention of others.
History: Born in the east to a Shepherd, Wella learned a great deal about her mother's area of expertise. There was a wharf not far from home where she often wandered off to fish. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants to meet her childhood hero
Bonds: Attractive, Job, Nature, Adventurer, Slave. Occupation: Shepherd
Voice: Breathy voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 12)
Armor Class 13
Hit Points 56 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Black pearl (500 gp). Rose (40 gp). Pink pearl (130 gp). Violet garnet (500 gp). Peridot (40 gp). Azurite (6 gp). Alexandrite (500 gp). Chrysoberyl (130 gp). Amethyst (130 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gruk Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'0" and muscular, this eastern man prefers to wear black pants and tee shirts. His chestnut hair is still thick. His eyes are hazel.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments
History: He was raised by priests from a young age. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. During his travels, Gruk and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gruk discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gruk fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Athletic, Joker, Gifted. Bonds: Religious, Mentor. Occupation: Server
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 13 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 200 gp. Red-brown spinel (140 gp). Violet garnet (1100 gp).
Sark Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. His golden hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.
History: When he was but 6 years old his parents immigrated from the north. He helped his father out around the business and became quite the natural. He has built up a small fortune and can afford his own way.
Motivation: To be a Hunter again.
Flaws: Racist, Impulsive. Bonds: Immigrant, Job, Rich. Occupation: Guard
Voice: Excited and jittery
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 40 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 7 (-2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
Possessions: 400 gp. Onyx (40 gp). 1 Minor magic item.
Arava Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her gold crest is matted, messy, and big. She wears an eyepatch.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she's repulsed by the pc
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Dyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1 Minor magic item.
Reynard Jenkins, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft pastel waves gently in the breeze. He keeps his long brown hair kept up in a rat tail. His face is scarred and worn.
Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his mother.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 370 gp.
Conrad Cotton, Male Human [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Conrad was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Conrad's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Joker, Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Religious. Occupation: Server
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 600 sp. Amethyst (70 gp).
Nedda Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: 2'10" and lanky with angular features, she is an attractive figure. She is wearing a perfectly clean shirt and pair of pants. Her chestnut hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She is skeptical of what others tell her and is slow to trust.
History: Nedda lived on a farm with her mother, near the main road leading to a nearby town. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and her relatives are trying to arrange a marriage
Flaws: Racist, Shy, Greedy. Bonds: Attractive, Family, Nature. Occupation: Seamstress
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
Possessions: 400 gp.
Hork Walpole, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His blonde hair is knotted and matted. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Overbrimming with self-confidence, Hork isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His parents moved while he was still in utero so he is the first generation to be born here. Hork was born on a far southern desert where he grew up under the tutelage of his mother, an expert Courier. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Courier
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. 3 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!