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NPC Generator

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Advanced [show]


Rieta Skill, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is cut close to her head. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Rieta is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Rieta grew up listening to her father's many stories. She found a children's book about a Tiefling Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Extrovert. Flaws: Addict, Impulsive, Disease. Bonds: Adventurer. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Rieta Skill, Female Tiefling Cleric 8
Medium (4'7") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)15 (+2) 13 (+1)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. His white hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is a Bather first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Seamstress, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Mentor, Criminal record. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

Jocelyn Chatham, Male Human Sorcerer 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)11 (+0) 14 (+2)9 (-1)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Cory Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. His skin is fair and his fingers are delicate and long. His hair is white and curly. His eyes are likewise blue.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can't help but pocket interesting objects he comes across

History: Cory was born the youngest of three triplets. Cory was born on a far northern mountains where he grew up under the tutelage of his father, an expert Miller. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk; and to reunite with his absent father

Flaws: Antagonistic. Bonds: Criminal record, Family, Immigrant, Adventurer. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Cory Ainsley, Male Human Fighter 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Deception +4, History +6
Senses Passive Perception 10
Languages Common, Goblin, Terran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Banded agate (14 gp). Azurite (14 gp). Amethyst (90 gp). Jasper (80 gp).


Social Check DCs


Travok Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey coat over a white low-cut shirt, and a broad hat upon his head. His auburn hair is smooth and relatively long. This hazel eyed westerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great joy in being the best Scribe in town.

History: He was raised in a island tribe. His childhood dream was to be a Marshal, but he was a colossal failure. He left for the west, certain he would find work there.

Motivation: Expand his business.

Bonds: Job, Nature, Immigrant. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Travok Aranore, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1800 sp. Hematite (8 gp). Aquamarine (200 gp). Silver pearl (150 gp). 1 Half-Plate.


Social Check DCs


Erky Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a blue armored body suit, with a simple green line shooting up and back down, marred by beers. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of western immigrants he idolized his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Disease. Bonds: Criminal record, Immigrant. Occupation: Engraver

Voice: American accent

Attributes [hide]

Erky Folkor, Male Gnome Monk 6
Small (3'7") Gnome, True Neutral (CR 6)
Armor Class 10
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)11 (+0) 15 (+2)11 (+0)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 8000 sp. Black opal (1000 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. His golden hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Gnome Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Sensitive. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Burgell Fabblestabble, Male Gnome Wizard 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)16 (+3) 11 (+0)6 (-2)
Skills Acrobatics +2, History +5
Senses Passive Perception 10
Languages Common, Gnome, Elven, Celestial, Orc
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Uraim Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has wavy red hair. He wears an eyepatch.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in flail use. He left for the west, certain he would find work there.

Motivation: Many illithids want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Enemies, Immigrant. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Uraim Daraln, Male Dwarf Fighter 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)15 (+2) 9 (-1)2 (-4)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1400 sp. Brass mug with jade inlays (500 gp).


Social Check DCs


Trey Sydney, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He wears his white hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: Trey is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Trey hails from a village terrorized by illithids. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Enemies, Immigrant. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Trey Sydney, Male Human Commoner 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)16 (+3) 17 (+3)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Celestial, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp. Silver chalice with lapis lazuli gems (30 gp).


Social Check DCs


Beast Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his morningstar. He has dyed his greying orange fur a little too much giving a sharp orange color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Beast wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Beast studied abroad. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: He is currently in port desperately looking for someone to get him out; and he is a bit of a kleptomaniac

Ideals: Disciplined, Gifted. Flaws: Insomniac, Lazy. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Beast Of Ebony, Male Tabaxi Wizard 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Sardonyx (40 gp). 1 Masterwork Common Melee.


Social Check DCs

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