Nella Perry, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a black tunic with grey highlights, and long brown pants that bunch up around her shoes. Her long golden hair reaches down to her waist. She has amber eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She also has developed a complete distrust of the Bounty Hunter profession.
History: Her mother raised her in a mountain cabin. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She then took over the family business and is one of the better Courier for hire.
Motivation: To end her boredom; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Mundane. Bonds: Religious, Job, Nature. Occupation: Courier
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. Sard (80 gp). Iolite (80 gp).
Cecily Bradshaw, Female Human [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries a battered halberd and tarnished scythe as well. She wears her hair in dreadlocks. She has a dull look in her blue eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Further she is a bit of a stoner and is frequently out of it.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her 17th year, her parents were killed by a gnolls raid, leaving Cecily alone in the world. After a stint in an orphanage, she was adopted. She has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has a crush on the local Carter; and she wants to get laid
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Enemies, Has a crush. Occupation: Blacksmith
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 300 sp.
Sammal Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'10" southern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is thinning but still full. He is baby faced.
Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with his god.
History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Guard job now, and dutifully fulfills any obligations he has.
Motivation: He wants revenge against brigands; and money/treasure
Flaws: Insane. Bonds: Rich, Religious, Mentor, Job, Enemies. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 73 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +8
Possessions: 7000 gp. Freshwater pearl (6 gp). Star rose quartz (20 gp). Hematite (6 gp). Black pearl (1500 gp). Star ruby (1000 gp). Smoky quartz (20 gp). Hematite (6 gp). Golden pearl (70 gp). Banded agate (6 gp). Sardonyx (20 gp). White pearl (70 gp). Tiger eye turquoise (6 gp). Alexandrite (1500 gp). Rhodochrosite (6 gp). 1 Medium magic item.
Gale Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses like a well dressed Animal Trainer does. Her gray fur is lengthy. She tend to wears goggles to shield her eyes.
Personality: She is overprotective of those who hire her services. She misses her home and complains about the freezing weather, even in summer.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Animal Trainer arts, while her father instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She has money and likes to spend it; and she is unsatisfied with her job
Flaws: Secretive. Bonds: Job, Guardian, Immigrant, Rich. Occupation: Animal Trainer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Evil (CR 11)
Armor Class 10
Hit Points 76 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Druidic, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 600 gp. Alexandrite (300 gp). Obsidian (12 gp). Iolite (30 gp). Smoky quartz (30 gp). Moss agate (12 gp). Rock crystal (30 gp).
Tethren Still, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'2", this man does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is thinning but still full. His black eyes dart from person to person to random spaces in the air.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to fit into much smaller and tighter spaces than normal.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.
Motivation: He is unsatisfied with his job; and money/treasure
Ideals: Gifted. Flaws: Antagonistic. Bonds: Slave, Rich, Job. Occupation: Map Maker
Voice: Posh accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 12)
Armor Class 7
Hit Points 80 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +5 / 3d10+1, Ranged +1 / 3d10-3, Grapple +1
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item.
Chem Sly, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear flannel. His blue hair has been sun bleached extensively. This silver eyed easterner is not easily forgotten.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered
History: Chem was raised in a hard working conservative environment. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To share knowledge with the world.
Ideals: Logical. Bonds: Enemies, Job, Adventurer. Occupation: Bricklayer
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: Just what you see.
Darrow Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. He sports a flattop hair cut. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: He has a crush on the local Bounty Hunter; and he would like to get married and retire
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Has a crush. Occupation: Assassin
Voice: High pitched, excited
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 11)
Armor Class 12
Hit Points 58 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 3200 gp. Iolite (30 gp). Blue star sapphire (600 gp). Lapis lazuli (14 gp). Rhodochrosite (14 gp). Black star sapphire (600 gp). Red spinel (50 gp). Tiger eye turquoise (14 gp). Lapis lazuli (14 gp).
Ar-Beka Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). He wears a small hat to cover his moderate length brown hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Bounty Hunter business.
History: Ar-Beka was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Persistence. Flaws: Addict, Mundane. Bonds: Immigrant, Job. Occupation: Bounty Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 67 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 70 pp. Jade (150 gp). 1 Minor magic item.
Bolhild Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She sports grey clothing, slightly heavier than average wear. She has a slight overbite and is overall scrawny. She sports chestnut long hair. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Gifted from a young age, Bolhild studied abroad. In her 13th year, her parents were killed by a dire rats raid, leaving Bolhild alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Bolhild was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Many dire rats want her driven away; and someone believes her a fraud
Ideals: Impeccable, Artistic, Gifted. Bonds: Attractive, Enemies. Occupation: Scribe
Voice: Sore throat, cough
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 80 gp. 1 Masterwork Light steel shield.
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Their contribution stands as a beacon of hope for all adventurers!