Quick Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is wearing a long, pastel, dusty cloak, and sports empty pouches on his belt. His fur, while still mostly beige, has prominent grey streaks. He has several tiny ruby earrings on each ear.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.
Motivation: He seems to be bored by most things; and he is greedy
Ideals: Athletic. Flaws: Disease, Mundane. Bonds: Rich, Family, Job. Occupation: Gardener
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 17)
Armor Class 13
Hit Points 91 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Abyssal, Terran
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 1 |
Possessions: 10000 gp. Sapphire pendant on gold chain (2700 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shamil Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears skinny pants and wears a blue and white robe with the hood down. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is lazy, self-centered, vain, and jealous.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Farmer arts, while her mother instructed her in etiquette, music and courtly manner. From there she went from mercenary job to mercenary job. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Further expansion of business; and meet up once more with her childhood friend
Flaws: Insane, Selfish. Bonds: Job, Rich, Adventurer. Occupation: Farmer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 5000 cp. A life-sized copper and silver statuette of a cockatrice. (40 gp).
Dentratha Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She has a large green mantle and cape that has been intricately interwoven into her brown robe. She has styled her blue crest well, parting it to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is an amazing painter.
History: Born to a pair of adventurers, Dentratha grew up listening to her mother's many stories. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She used her abilities to travel the world and help people.
Motivation: She wants to meet her childhood hero.
Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Roofer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 100 gp. Black star sapphire (400 gp). Zircon (30 gp). Moonstone (30 gp). Sard (30 gp).
Cressel Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears professional attire. He sports a flattop hair cut. His eyes are a pleasant gold.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Cressel was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants revenge against goblins; and he has comitted a past crime that haunts him to this day
Bonds: Attractive, Enemies, Criminal record, Rich. Occupation: Fletcher
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 54 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 |
Possessions: 7000 gp. Coral (100 gp). Amber (100 gp). Rich purple corundum (1200 gp). Red garnet (100 gp). Carnelian (80 gp). Peridot (80 gp). Alexandrite (600 gp). Zircon (80 gp). Freshwater pearl (7 gp). Tourmaline (100 gp). Jasper (80 gp). Smoky quartz (80 gp). Iolite (80 gp). Aquamarine (600 gp). Jet (100 gp).
Ar-Kaius Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man wears a black shirt with thin yellow vertical stripes and blue pants. His clothes are grease stained in places. His black hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.
Personality: He loves telling others what to do and how they should feel about things. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A powerful brothel owner made him what he is. He was an apprentice working in his father's forge. He has achieved small success as a Mercenary.
Motivation: Expand his business; and sabotage a competitor
Ideals: Opinionated. Bonds: Poor, Immigrant, Job, Mentor. Occupation: Mercenary
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Agatha Morley, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is dressed in a clean grey cloak covering her clean studded leather. Her red hair is drawn into a tight pony tail with a card scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also hits on women, regardless of circumstances.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Merchant responsibilities is difficult; and further expansion of business
Flaws: Ugly, Disease. Bonds: Poor, Job, Has a crush. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 17 (+3) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Goblin, Druidic, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Rohesia Shelley, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is long and red with streaks of chestnut, and is pulled back with small brown clips. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Rohesia was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Dyer they were divorced and she won custody of their son. She worked as a Animal Trainer, and she later adopted a second son.
Motivation: To unite with her brother.
Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Attractive, Family. Occupation: Animal Trainer
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +2
Possessions: 800 gp. Sapphire pendant on gold chain (800 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chaedi Raethran, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Beneath her clothing is a huge mess of scar tissue. Her brown hair is cut jaggedly and amateurishly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is witty, but her monotone delivery comes off as unnerving Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Chaedi is combative with any and all who dare try her patience in the slightest.
History: Born in the east to a Bellfounder, Chaedi learned a great deal about her father's area of expertise. She moved from fad to fad and when she turned 15 she discovered poetry. She has achieved small success as a Bellfounder.
Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult; and expand her business
Ideals: Joker, Justice, Artistic. Bonds: Slave, Job. Occupation: Bellfounder
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.
Havilar Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears an entirely black suit with brown socks and a vest with buckled shoes. She has a slight overbite and is overall scrawny. She has no crest. Her eyes are red and catlike.
Personality: She is overprotective of those who hire her services. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Sold as a small child to a wizard, Havilar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Dragonborn Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She left for the south, certain she would find work there.
Motivation: She desires power and/or immortality; and she's looking for her big break
Flaws: Ugly. Bonds: Guardian, Immigrant, Mentor, Adventurer. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
