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NPC Generator

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Advanced [show]


Finellen Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her head has been shaved. Her amber eyes are passionate and lively.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born in a small desert village. Finellen was born on a far western desert where she grew up under the tutelage of her mother, an expert Jeweler. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Elven artifacts is her passion.

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Finellen Steelfist, Female Dwarf Druid 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)16 (+3) 10 (+0)11 (+0)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Giant, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1500 sp.


Social Check DCs


Driindar Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears skinny pants and wears a black and blue robe with the hood down. She wears a feathered hat to cover her moderate length red crest. She is baby faced.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a ruthless business woman, a trait she acquired from her father.

History: The child of a Armorer, who enjoyed hunting, Driindar was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. Since then, she has sought to make the best of life.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she's looking for her big break

Ideals: Entrepeneur, Optimist. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Driindar Tiammanthyllish, Female Dragonborn Druid 9
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 32 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 70 pp. Black pearl (1200 gp). Alexandrite (1200 gp).


Social Check DCs


Spear Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her white fur, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. In her 12th year, her parents were killed by a giants raid, leaving Spear alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Spear was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: She wants revenge against giants.

Ideals: Disciplined, Joker. Flaws: Insomniac. Bonds: Religious, Enemies. Occupation: Doctor

Voice: Mousy voice

Attributes [hide]

Spear Of Spirit, Female Tabaxi Expert 7
Medium (5'3") Tabaxi, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +3

Possessions: 80 pp. Red spinel (90 gp). Lapis lazuli (7 gp). Fire opal (800 gp). Obsidian (7 gp).


Social Check DCs


Greeba Langdon, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is long and brown with streaks of red, and is pulled back with small black clips. She has blue eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She also has developed a complete distrust of the Spice Merchant profession.

History: The child of a Spice Merchant, who enjoyed hunting, Greeba was taken on many hunting expeditions. Her childhood dream was to be a Spice Merchant, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Nature, Slave. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Greeba Langdon, Female Half-Orc Expert 6
Medium (6'3") Half-Orc, Chaotic Good (CR 6)
Armor Class 7
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 10 (+0)9 (-1) 7 (-2)12 (+1)
Skills Persuasion +4, Religion +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 2d6-1, Ranged +0 / 2d6-3, Grapple -1

Possessions: 300 gp. Tiger eye turquoise (14 gp). Deep blue spinel (800 gp). Rock crystal (40 gp). Carnelian (40 gp).


Social Check DCs


Seraphina Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: A 2'8" western woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has brown hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: Her tongue was cut out and she uses sign language. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Seraphina was born with her father's beautiful face. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mason work with an outfit from a few towns over. Mason work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up work as a Mason and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Balancing her hectic life and new Mason responsibilities is difficult; and further expansion of business

Flaws: Disease, PTSD. Bonds: Poor, Attractive, Job. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Seraphina Hogcollar, Female Halfling Commoner 2
Small (2'8") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 7 (-2)14 (+2)
Skills Arcana +1, Performance +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp.


Social Check DCs


Kyle Hackney, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Religious, Military. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Kyle Hackney, Male Human Rogue 6
Medium (6'3") Human, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 8 (-1)18 (+4)
Skills Deception +7, Survival +2
Senses Passive Perception 9
Languages Common, Terran, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her fur is cut close to her head. Her blue eyes are slightly larger than normal.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She also is a firm believer in the womanly ideal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Pelt took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by drow. Pelt was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: She loathes her own lifestyle; and to prove her worth to the world

Ideals: Gifted. Flaws: Impulsive, Depressed. Bonds: Poor, Guardian, Enemies. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Pelt Wind, Female Tabaxi Expert 1
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)8 (-1) 11 (+0)13 (+1)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 160 gp.


Social Check DCs


Reynard Webley, Male Human [Permalink]

Personal [hide]

Description: This southern man likes to wear ponchos typically of a light grey in addition to tight pants. His clothes are grease stained in places. His auburn hair is braided into rings. This amber eyed southerner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Reynard lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Optimist, Extrovert. Bonds: Poor, Immigrant, Family, Adventurer. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Reynard Webley, Male Human Fighter 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Kugáluga Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. He has a long chestnut beard with little hanging trinkets. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is overprotective of those who hire his services. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying brother.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Secretive. Bonds: Attractive, Guardian, Religious, Poor. Occupation: Hunter

Voice: French accent

Attributes [hide]

Kugáluga Graeme, Male Half-Orc Adept 6
Medium (5'11") Half-Orc, Neutral Evil (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)7 (-2) 10 (+0)13 (+1)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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