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NPC Generator

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Advanced [show]


Great Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His small hat is riddled with cuts and holes. His eyes are amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of drow once and for all.

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He became a Gardener soon after.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Greedy. Bonds: Enemies, Military, Job. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Great Of Claws, Male Tabaxi Expert 10
Medium (5'6") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)16 (+3) 18 (+4)15 (+2)
Skills Animal Handling +8, Survival +8
Senses Passive Perception 14
Languages Common, Celestial, Dwarven, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2300 gp. 1 Minor magic item.


Social Check DCs


Roge Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered grey stockings. He has a slight overbite and is overall scrawny. He has shaved his head bald. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves singing and to teach people singing more than just about anything. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and his relatives are trying to arrange a marriage

Ideals: Artistic. Bonds: Enemies, Rich, Family. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Roge Quickstep, Male Halfling Fighter 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 28 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)10 (+0) 18 (+4)9 (-1)
Skills Animal Handling +7, Nature +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Davenport, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of strength around his neck, and a hand crossbow on his belt. He has a auburn handlebar mustache and slicked back auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Balimaar was born the youngest of three triplets. After coming to the age of reason, Balimaar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son; and to unite with his brother

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Sensitive. Bonds: Family. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Balimaar Davenport, Male Human Cleric 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 7 (-2)11 (+0)
Skills Animal Handling +0, Intimidation +2
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp.


Social Check DCs


Jebeddo Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has shaved his head bald. His eyes are violet and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Jebeddo studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has achieved small success as a Bellfounder.

Motivation: To unite with his sister; and further expansion of business

Ideals: Gifted. Bonds: Rich, Religious, Job, Family. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Jebeddo Loofollue, Male Gnome Wizard 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)11 (+0) 10 (+0)14 (+2)
Skills Investigation +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs


Dell Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.

Personality: Dell speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She has dedicated herself to building a better world.

Motivation: She wants to meet her childhood hero; and to reunite with her absent mother

Ideals: Impeccable. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Dell Strongbones, Female Halfling Cleric 9
Small (3'0") Halfling, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 35 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 3d4-4, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: Pink pearl (50 gp). Hematite (12 gp). Malachite (12 gp). Deep blue spinel (500 gp). Zircon (70 gp). Hematite (12 gp). Chrysoprase (70 gp). Moss agate (12 gp).


Social Check DCs


Baradad Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. His copper crest is thinning but still full. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 32. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Baradad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Baradad was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Baradad's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Baradad and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Antagonistic. Bonds: Attractive, Slave, Mentor. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Baradad Qyxpahrgh, Male Dragonborn Rogue 5
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +6, History +5
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 700 gp. Jasper (80 gp).


Social Check DCs


Mamnen Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a green armored body suit, with a simple blue line shooting up and back down. He has styled his black hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Opinionated. Flaws: Insane, Disease. Bonds: Criminal record. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Mamnen Ideal, Male Tiefling Adept 8
Medium (5'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Deception +4, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1500 gp.


Social Check DCs


Flask Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He is wearing the road beaten gear of a warrior. His gray fur is knotted and matted. His green eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Flask was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants to meet his childhood hero

Ideals: Fighting, Joker. Bonds: Adventurer, Military, Rich, Religious. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Flask Of Passion, Male Tabaxi Fighter 1
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)12 (+1) 17 (+3)18 (+4)
Skills Arcana +3, Stealth +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. Star rose quartz (40 gp). 1 Masterwork Musical instrument.


Social Check DCs


Ielenia Malcolms, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her tied-back hair is silver. Her eyes are brown and she is always smoking a pipe.

Personality: Overbrimming with self-confidence, Ielenia isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is used to getting what she wants. In part because she is a meticulous planner.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and nothing but the best is good enough for her

Ideals: Athletic, Impeccable, Professionalism, Artistic. Bonds: Rich. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Ielenia Malcolms, Female Half-Elf Bard 5
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)4 (-3) 14 (+2)18 (+4)
Skills Stealth +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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