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NPC Generator

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Advanced [show]


Meriele Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown hair is cut jaggedly and amateurishly. Her eyes are violet and catlike.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She misses her home and complains about the freezing weather, even in summer.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. There was a wharf not far from home where she often wandered off to fish. She then took over the family business and is one of the better Baker for hire.

Motivation: She has money and likes to spend it.

Bonds: Rich, Job, Immigrant, Military, Nature. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Meriele Wasanthi, Female Elf Bard 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Roger Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with feathered hat. He sports a long auburn beard, and similarly colored long hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a plains tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He struck the Ruler job and began his own company from there.

Motivation: Wants to raise his children well; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Family, Nature, Job. Occupation: Ruler

Voice: Breathy voice

Attributes [hide]

Roger Boleem, Male Half-Elf Warlock 6
Medium (4'10") Half-Elf, True Neutral (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 3000 sp. Citrine (30 gp).


Social Check DCs


Tarhun Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of rapiers on his belt, each one with a aquamarine on the hilt. He has no crest. His red eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Tarhun and his spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Tarhun Bhenkumbyrznaax, Male Dragonborn Fighter 8
Medium (6'1") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 5 (-3)16 (+3)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His hair is red, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Around other people he will do his best to conceal his emotions and appear jolly.

History: Kipper was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Barber soon after.

Motivation: Sabotage a competitor.

Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Barber

Voice: Russian accent

Attributes [hide]

Kipper Murnig, Male Gnome Adept 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp. Jet (40 gp). Zircon (20 gp). Pink pearl (40 gp).


Social Check DCs


Cora Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing a perfectly clean shirt and pair of pants. She is an epitome of beauty. Her hair is short and auburn. Her face is covered beneath a completely black helmet.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is a great chef.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has never given up on her music dream.

Motivation: She's repulsed by the PC.

Ideals: Artistic, Gifted. Flaws: Mundane, Antagonistic. Bonds: Attractive. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Cora Wiseacre, Female Halfling Paladin 2
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 15 (+2)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 380 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Darkwood Buckler.


Social Check DCs


Susannah Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blonde hair is thinning but still full. She wears a mask on her face.

Personality: She is a Masseuse first and foremost. She believes firmly that knowledge should be universal. A true patriot, Susannah would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a criminal king-pin and mafia family Susannah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Susannah decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Susannah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Bonds: Poor, Job, Military, Criminal record, Enemies. Occupation: Masseuse

Voice: Sore throat, cough

Attributes [hide]

Susannah Conway, Female Half-Elf Rogue 4
Medium (5'2") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Star rose quartz (50 gp). Tiger eye turquoise (4 gp). Rich purple corundum (600 gp). 1 Masterwork studded leather. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Naivara Hanali, Female Elf [Permalink]

Personal [hide]

Description: She wears professional attire. Her golden hair, when down, is lengthy. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She likes to make people angry or surprised. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Born to a pair of adventurers, Naivara grew up listening to her father's many stories. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has dedicated herself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Mentor. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Naivara Hanali, Female Elf Bard 2
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)10 (+0) 7 (-2)11 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 330 gp. 1 Masterwork Musical instrument.


Social Check DCs


Nagrette Blackwood, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, she is not a threatening figure. She keeps her silver hair in a pixie cut. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: Calm and collected, she is a well trained Navigator. She takes great joy in being the best Navigator in town.

History: Gifted from a young age, Nagrette studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is unsatisfied with her job; and a deep hatred of illithids

Ideals: Gifted, Justice. Bonds: Attractive, Job, Enemies. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Nagrette Blackwood, Female Half-Orc Cleric 7
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)15 (+2) 16 (+3)15 (+2)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Goblin, Celestial
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 8000 sp.


Social Check DCs


Oda Offund, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red hair is still thick. She has blue eyes and a tan hat with a black feather.

Personality: She is calm most of the time but flees social interaction. She also has developed a complete distrust of the Cartwright profession.

History: From birth she was tutored by a cruel and relentless mentor. Her childhood dream was to be a Cartwright, but she was a colossal failure. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Human compassion; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur. Flaws: Shy, Racist. Bonds: Job, Mentor. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Oda Offund, Female Gnome Sorcerer 1
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp.


Social Check DCs

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