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NPC Generator

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Advanced [show]


Eldeth Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'2" and wears tight fitting clothing which further accentuates her frame. Her left hand appears badly burned and disfigured. With bright auburn hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she acts the brute, she is far gentler than she would appear. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She comes from a rich eastern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She got away from her former life and has fallen to alcoholism.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Military, Rich. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Eldeth Torunn, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)9 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Cloud Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. She carries with her a set of scythes on her belt, each one with a amber on the hilt. Her lavender fur is drawn into a tight pony tail with a cross scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She would rather hide behind her crafts than deal with other people.

History: Born in a small village she learned the ways of the warrior from her mother. She struck it rich when she found rare goods in large quantities. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Persistence, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Cloud Grass, Female Tabaxi Warrior 1
Medium (4'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 17 (+3)11 (+0)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 gp. 3 Thunderstones.


Social Check DCs


Drifting Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Interpreter. He wears a top hat to hide his balding. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Performer, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Enemies, Mentor. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Drifting Plume, Male Tabaxi Druid 10
Medium (5'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His moppish brown hair is in a traditional bowl cut. He has brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While studying, he fell in love. They married and had a daughter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Bonds: Adventurer, In love, Religious. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Osco Thorngage, Male Halfling Ranger 14
Small (3'3") Halfling, Chaotic Good (CR 14)
Armor Class 15
Hit Points 61 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)18 (+4) 15 (+2)17 (+3)
Skills Acrobatics +9, Performance +8
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Draconic, Gnoll, Giant
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 6000 gp. Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Jeweled anklet (1000 gp).


Social Check DCs


Ghâm Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. He has no hair. This gray eyed easterner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Rich, Slave. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Ghâm Davenport, Male Half-Orc Paladin 5
Medium (6'6") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Arcana +5
Senses Passive Perception 9
Languages Common, Orc, Terran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs


Ohr Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His skin is fair and his fingers are delicate and long. He wears his golden hair down. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a wizard, Ohr was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their daughter. He worked as a Gardener, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Opinionated, Logical. Bonds: Attractive, Family, Mentor. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Ohr Hampton, Male Half-Orc Aristocrat 7
Medium (5'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 17 (+3)14 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valida Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman sports brown clothing, slightly heavier than average wear and is in decent physical shape. She wears her white hair down. Her fair skin shows little sign of her aristocratic breeding.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in a small desert village. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Mentor. Occupation: Cook

Voice: American accent

Attributes [hide]

Valida Daerdahk, Female Dwarf Bard 4
Medium (3'10") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Herleva Graeme, Female Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern woman wears a brown coat over a white low-cut shirt, and a deerstalker hat upon her head. She wears a deerstalker hat to hide her balding. She wears crescent spectacles with a black brim.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Herleva lived on a farm with her mother, near the main road leading to a nearby town. She dropped out of school before completing her studies. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Logical. Bonds: Adventurer, Family. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Herleva Graeme, Female Human Cleric 7
Medium (5'4") Human, Neutral Evil (CR 7)
Armor Class 9
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents, and carries glaives. Her fur is orange and very short. She wears crescent spectacles with a black brim.

Personality: She snorts whenever she laughs or is feeling confident. A true patriot, Sun would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Sun was born in the south. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Bowyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Bonds: Attractive, Military, Poor. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Sun Of Spirit, Female Tabaxi Barbarian 9
Medium (4'9") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 84 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)16 (+3) 11 (+0)15 (+2)
Skills Religion +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1200 gp. Tourmaline (140 gp). Sardonyx (30 gp).


Social Check DCs

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