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NPC Generator

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Advanced [show]


Silaqui Hanes, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She prefers to wear flannel. She wears a deerstalker hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a Slave Trader, her mother struggled to pay the bills. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was granted martial powers by her dying brother.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Silaqui Hanes, Female Half-Elf Commoner 5
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 14 (+2)17 (+3)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).


Social Check DCs


Syllin Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a tan and violet robe with the hood down. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her brown hair is matted, messy, and big. Her eyes are hazel and catlike.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in a small village she learned the ways of the warrior from her father. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Syllin Ofandrus, Female Elf Wizard 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)8 (-1) 11 (+0)13 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Jet (160 gp). Violet garnet (400 gp).


Social Check DCs


Urshar Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has wavy auburn hair. She wears an eyepatch.

Personality: Eccentric and domineering, Urshar will drive conversation. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a slaver, Urshar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Cursed with vampirism at a very young age, Urshar has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To end her boredom; and to prove her worth to the world

Ideals: Extrovert. Flaws: Ugly, Impulsive, Disease. Bonds: Mentor. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Urshar Fallack, Female Dwarf Commoner 8
Medium (4'1") Dwarf, Lawful Good (CR 8)
Armor Class 7
Hit Points 47 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 16 (+3)15 (+2) 14 (+2)3 (-4)
Skills Intimidation -1, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +5 / 2d10+2, Ranged +0 / 2d10-3, Grapple +2

Possessions: 170 pp.


Social Check DCs


Ronobe Revulsion, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a green poncho over her likewise colored trousers and shirt. She has dyed her greying white hair a little too much giving a sharp white color. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.

Personality: She is overprotective of those who hire her services. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a necromancer, Ronobe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the east, certain she would find work there.

Motivation: To protect her home.

Ideals: Joker. Bonds: Attractive, Guardian, Mentor, Immigrant. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Ronobe Revulsion, Female Tiefling Ranger 16
Medium (5'7") Tiefling, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 84 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 8 (-1)12 (+1)
Skills Intimidation +6, Stealth +6
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Star rose quartz (80 gp). Onyx (80 gp). Moss agate (12 gp). Tiger eye turquoise (12 gp). Alexandrite (1100 gp). Banded agate (12 gp). Red spinel (80 gp). Peridot (80 gp). Silver pearl (80 gp). Lapis lazuli (12 gp). Chrysoprase (80 gp). Silver pearl (80 gp). Hematite (12 gp). Chrysoberyl (80 gp). Sardonyx (80 gp). Brown diamond (4000 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Carnelian (80 gp). Freshwater pearl (12 gp). Rhodochrosite (12 gp).


Social Check DCs


Pyxrin Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears tight fighting clothing, which leaves very little to the imagination. Her blue crest is lengthy and is close to two feet long. She has red eyes and a green hat with a brown feather.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Glassblower arts, while her father instructed her in etiquette, music and courtly manner. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 4 years.

Motivation: She has money and likes to spend it; and to be a laborer again

Ideals: Fighting. Flaws: Secretive. Bonds: Job, Rich. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Pyxrin Fharngnarthnost, Female Dragonborn Warrior 17
Medium (6'7") Dragonborn, True Neutral (CR 17)
Armor Class 10
Hit Points 111 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 13 (+1)18 (+4)
Skills History +8, Performance +10
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0

Possessions: 9000 gp. Rhodochrosite (13 gp). Freshwater pearl (13 gp). Banded agate (13 gp). Azurite (13 gp). Azurite (13 gp). Blue sapphire (500 gp). White opal (500 gp). Star ruby (500 gp). Citrine (70 gp). Moss agate (13 gp). Hematite (13 gp). Alexandrite (1500 gp). Coral (90 gp). Black star sapphire (500 gp). Fiery yellow corundum (500 gp). Star rose quartz (70 gp). Obsidian (13 gp). Deep blue spinel (1500 gp). Carnelian (70 gp). Emerald (500 gp). Bloodstone (70 gp). Zircon (70 gp). Peridot (70 gp). Black pearl (1500 gp). Jade (90 gp). Rhodochrosite (13 gp). 1 Medium magic item.


Social Check DCs


Darrow Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a red and black robe with the hood down. He has a long white beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Darrow has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: Expand his business; and sabotage a competitor

Ideals: Optimist. Flaws: Depressed, Disease. Bonds: Family, Job. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Darrow Brushgather, Male Halfling Aristocrat 5
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: Freshwater pearl (15 gp). Golden pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osah Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is red and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has all her life been fascinated with music.

History: She got into the Beggar business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Artistic, Fighting. Bonds: Attractive, Job. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Osah Mercy, Female Tiefling Druid 8
Medium (6'3") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Religion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Guy Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His white hair, when down, is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His job bores him to no end. He has decided to make it more interesting.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Disciplined. Bonds: Adventurer, Criminal record, Slave, Family. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Guy Ariessus, Male Half-Elf Ranger 4
Medium (5'3") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Infernal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 26000 cp. 1 Minor magic item.


Social Check DCs


Thamuz Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a green and tan handkerchief worn on his right side. He has wavy blue hair. His white eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the north his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: An old rival family wants him found; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Thamuz Mayhem, Male Tiefling Warrior 9
Medium (6'2") Tiefling, Lawful Good (CR 9)
Armor Class 12
Hit Points 37 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)18 (+4) 13 (+1)17 (+3)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Auran, Aquan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +6

Possessions: 800 gp. Carved bone or ivory statuette (30 gp). Large well-done wool tapestry (400 gp).


Social Check DCs

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