Ilga Kitchur, Female Half-Orc [Permalink]
Personal [hide]
Description: She sports white clothing, slightly heavier than average wear. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair, when down, is lengthy. She is very pretty but has cold, dead eyes.
Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Ilga was born in the east. At a young age she loved to build and create. She helped her father out around the business and became quite the natural. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their daughter. She worked as a Merchant, and she later adopted a second daughter.
Motivation: Further expansion of business.
Ideals: Persistence. Bonds: Attractive, Job, Family. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 10)
Armor Class 13
Hit Points 65 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan, Ignan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 290 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emerald Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is dressed in earthy colors with a pastel and green handkerchief worn on her left side. Her fur is orange and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She has a small toy that she constantly fidgets with.
History: She was born into a rich family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has money and likes to spend it
Flaws: Addict, Greedy. Bonds: Attractive, Enemies, Rich. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 7)
Armor Class 15
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 21 (+5) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 30000 cp. Hematite (4 gp). Golden yellow topaz (200 gp). Fiery yellow corundum (900 gp). Alexandrite (200 gp).
Harriet Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a red deerstalker hat and red clothes and is in decent physical shape. Her hair is cut close to her head. She has brown eyes and a red hat with a brown feather.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: The child of a Navigator, who enjoyed hunting, Harriet was taken on many hunting expeditions. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Greedy. Bonds: Criminal record, Nature, Rich, Adventurer. Occupation: Body Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Tiger eye turquoise (14 gp). Deep blue spinel (1100 gp).
Radomir Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is styled in orderly dreadlocks. His blue eyes dart from person to person to random spaces in the air.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Passionate, Persistence. Bonds: Rich, Immigrant. Occupation: Spice Merchant
Voice: Australian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Vonana Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. She wears a mask on her face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: When she was but 5 years old her parents immigrated from the north. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vonana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest woman in the north; and she is unsatisfied with her job
Ideals: Fighting, Entrepeneur. Flaws: Fearful. Bonds: Poor, Job, Immigrant. Occupation: Baker
Voice: Jamaican accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 90 gp.
Abalaba Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a long, tan cloak. Her hair is cut close to her head. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is very quiet and rarely speaks above a whisper. She is a logical person and will generally grow upset if things defy logic and science.
History: She comes from a rich eastern family. She struck it rich when she found rare goods in large quantities. Since then, she has sought to make the best of life.
Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Logical, Optimist. Flaws: Shy. Bonds: Rich, Job. Occupation: Spice Merchant
Voice: Stutters
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 130 gp. 1 Masterwork Common Melee.
Cimer Despair, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is purple and curly. He has several tiny aquamarine earrings on each ear.
Personality: Calm and collected, he is a well trained Shipwright. Energy wise he seems alert and responsive.
History: Sold as a small child to a wizard, Cimer was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He then took over the family business and is one of the better Shipwright for hire.
Motivation: Wants to open a new tavern; and balancing his hectic life and new shipwright responsibilities is difficult
Ideals: Professionalism. Bonds: Rich, Job, Mentor, Immigrant. Occupation: Shipwright
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 46 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 7000 sp.
Eran Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears bulky white painted plate armor. Her hair is greying and her face has many wrinkles. She wears an eyepatch.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: From birth she was tutored by a cruel and relentless mentor. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: She would like to get married and retire; and she's attracted to the pc
Flaws: Ugly. Bonds: Has a crush, Mentor, Rich. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 15)
Armor Class 12
Hit Points 113 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnome, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
Possessions: Brown-green garnet (130 gp). Rock crystal (30 gp). Chrysoprase (30 gp). Chrysoberyl (130 gp). Chalcedony (30 gp). Rhodochrosite (7 gp). Onyx (30 gp). Aquamarine (300 gp). Obsidian (7 gp). Black opal (500 gp). Blue quartz (7 gp). Banded agate (7 gp). Jade (130 gp). Lapis lazuli (7 gp). Tourmaline (130 gp). Moonstone (30 gp). Violet garnet (300 gp). 1 Medium magic item.
Semyaza Kindness, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears black leather gloves, a black jacket, and tight pants. Her Stetson hat is riddled with cuts and holes. Her black eyes dart around the room hyper actively observing anyone and anything.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a ruthless business woman, a trait she acquired from her mother.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Semyaza reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east.
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Tailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 7 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 100000 cp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (500 gp). 1 Minor magic item.
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