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NPC Generator

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Advanced [show]


Quespa Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy rusty crest. She dresses like a well dressed Sailor does. She has a hunchback. She has moderate length rusty crest. She wears round tiny glasses practically rammed into her face.

Personality: Calm and collected, she is a well trained Sailor. She is an amazing painter.

History: She is the product a well kept family trust fund and as such has never really known need. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She inherited the family business which she has now maintained for 14 years.

Motivation: To pay off her debts; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Debt. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Quespa Delmirev, Female Dragonborn Monk 7
Medium (6'2") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)10 (+0) 10 (+0)8 (-1)
Skills Insight +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Valorean Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His crest, while still mostly blue, has prominent grey streaks. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is able to make almost anything out of random pieces of junk.

History: Born in the east to a Carpenter, Valorean learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Valorean Qyxpahrgh, Male Dragonborn Warrior 9
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 900 gp. Golden pearl (40 gp). Malachite (7 gp). Star rose quartz (70 gp). Carnelian (70 gp). Lapis lazuli (7 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Abram, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has wavy golden hair. She has a tattooed face.

Personality: Overbrimming with self-confidence, Avelina isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To pay off her debts; and nothing but the best is good enough for her

Ideals: Impeccable, Joker. Flaws: Mundane, Secretive. Bonds: Attractive, Debt. Occupation: Guard

Voice: Raspy

Attributes [hide]

Avelina Abram, Female Human Warlock 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 40 gp. Moonstone (60 gp).


Social Check DCs


Eva Kitchur, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'8". She wears tight fitting clothing which further accentuates her frame, and her gloved hand is found clutching a morningstar. Her brown hair is cut short with large spiked bangs in the front. Her fair skin shows little sign of her aristocratic breeding.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She comes from a rich western family. She has had some formal writing training, and achieved minor success. She has since lost track of the people in her past.

Motivation: She's in love; and she uses money and sex appeal to get what she needs

Ideals: Artistic. Bonds: Attractive, Family, Job, Rich, Has a crush. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Eva Kitchur, Female Half-Elf Barbarian 6
Medium (5'8") Half-Elf, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 45 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Terran
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: Hematite (10 gp). Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey coat over a blue low-cut shirt, and a broad hat upon his head. He has a moderate pudge and is not very fit. He wears his auburn hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves music and to teach people music more than just about anything. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Gilthur was born in the north. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Artistic, Justice, Persistence. Bonds: Attractive, Criminal record. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Gilthur Brazzik, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)14 (+2) 13 (+1)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Hamil Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man is constantly adorned with expensive silk clothing, often dyed in bright red and blue, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. A true patriot, Hamil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Hamil was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Hamil was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Sage.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Hedonist. Bonds: Rich, Military, Attractive, Job. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Hamil Tallfellow, Male Halfling Monk 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bucklal Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing colorful clothing, dressed as a Scribe, and is pretty ugly. His red hair is still thick. He has violet eyes and a red hat with a black feather.

Personality: He likes to make people angry or surprised. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born several months after his mother was called into army service. Through the years after Bucklal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Bucklal's mother didn't care for him much, and the feeling was mutual. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: An old rival family wants him found; and he wants revenge against gnolls

Flaws: Ugly, Antagonistic. Bonds: Family, Military, In love, Enemies. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Bucklal Fastfoot, Male Halfling Cleric 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)9 (-1) 11 (+0)11 (+0)
Skills Athletics +2, Investigation +2
Senses Passive Perception 10
Languages Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akoth Yorke, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is black, silky, and of moderate length. He has green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Optimist, Gifted. Bonds: Attractive, Rich. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Akoth Yorke, Male Half-Orc Ranger 2
Medium (6'0") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Elven, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 230 gp. Deep green spinel (140 gp). Lapis lazuli (16 gp). 1 Masterwork Common Melee.


Social Check DCs


Oppah Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a colorful flower in her black hair. Her eyes are a pleasant gray.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Oppah lived on a farm with her father, near the main road leading to a nearby town. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has been saving her money to try and buy her sister's freedom.

Motivation: An old rival family wants her found; and to reunite with her old friends

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Family. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Oppah Timbers, Female Gnome Wizard 9
Small (3'1") Gnome, Lawful Good (CR 9)
Armor Class 10
Hit Points 57 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 19 (+4)17 (+3) 10 (+0)12 (+1)
Skills Arcana +6
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Abyssal, Auran
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444432100

Possessions: 230 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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