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NPC Generator

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Advanced [show]


Mardnab Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears very tight pants and wife beaters, though occasionally she sports a tan coat, and is pretty ugly. She keeps her long auburn hair kept up in a rat tail. Her eyes are amber and beady.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: The child of northern immigrants she idolized her father. Mardnab was born on a far northern mountains where she grew up under the tutelage of her father, an expert Mortician. By chance she met her brother recently and the two have been together since.

Motivation: An old rival family wants her found.

Flaws: Ugly, Cynical. Bonds: Criminal record, Immigrant, Family. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Mardnab Fabblestabble, Female Gnome Bard 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)15 (+2) 12 (+1)11 (+0)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Arjhan Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has blue crest. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Arjhan isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is a font of random trivia from the lore and stories he has discovered

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Ruler father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Ugly, Disease, Insomniac. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Arjhan Vangdondalor, Male Dragonborn Warrior 9
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 37 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)13 (+1) 16 (+3)8 (-1)
Skills Arcana +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Ombul Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a cross on it. His blonde hair, when down, is lengthy. His brown eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Ombul grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk.

Ideals: Entrepeneur, Joker. Bonds: Adventurer, Rich. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Ombul Appleblossom, Male Halfling Adept 4
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)8 (-1) 15 (+2)11 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 47000 sp. Carnelian (60 gp). Lapis lazuli (12 gp). 4 Smokesticks. 1 Alchemist’s fire. 7 Acid flasks. 2 Tanglefoot bags.


Social Check DCs


Gilthur Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright brown hair and a scraggly beard. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the north his family was never financially stable. His childhood dream was to be a Cartwright, but he was a colossal failure. He then took over the family business and is one of the better Seamstress for hire.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Impeccable. Flaws: Shy, Secretive. Bonds: Poor, Job. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

Gilthur Goblinbane, Male Dwarf Monk 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Henry Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his brown robe and has his monstrous two handed axe always slung over his shoulder, and sports empty pouches on his belt. He has shaved his head bald. His eyes are gray and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not trust anyone and sleeps with one eye open.

History: He was born in the east, but his parents moved at a very young age to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Philantrophist, Fighting. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Unemployed

Voice: Russian accent

Attributes [hide]

Henry Winterbourne, Male Human Wizard 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp.


Social Check DCs


Nim Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tan leather gloves, a tan jacket, and tight pants. His brown hair is styled in orderly dreadlocks. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Nim was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Nim Sylvaranth, Male Elf Commoner 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a pastel and brown robe with the hood down. He keeps his orange fur in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To pay off his debts; and he loathes his own lifestyle

Flaws: Depressed, Mundane. Bonds: Immigrant, Rich, Debt. Occupation: Stylist

Voice: Booming voice

Attributes [hide]

Sun In the Wind, Male Tabaxi Expert 18
Medium (5'1") Tabaxi, Neutral Good (CR 18)
Armor Class 11
Hit Points 105 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Stealth +7, Survival +5
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1

Possessions: 13000 gp. Large well-done wool tapestry (100 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). An abacus with copper, silver and gold markers (120 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Fire opal pendant on a fine gold chain (1500 gp). Large well-done wool tapestry (100 gp). Finely wrought small gold bracelet (10 gp). Jeweled anklet (3000 gp). Gold music box (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Silver comb with moonstones (300 gp). Jeweled anklet (3000 gp). Silver ewer (10 gp). Jeweled electrum ring (4000 gp). A necklace of small pink pearls (6000 gp). Old masterpiece painting (1500 gp). A roughly beaten golden orb (120 gp). Silver comb with moonstones (300 gp). 1 Major magic item.


Social Check DCs


Ahvain Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with tan colored cloaks and clothing. His white hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gifted from a young age, Ahvain studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Family, Attractive. Occupation: Stylist

Voice: Whispers

Attributes [hide]

Ahvain Casilltenirra, Male Elf Warlock 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs


Shedinn Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His crest is rusty and curly. His gold eyes lackadaisically let the world flow into them.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west to a Animal Trainer, Shedinn learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and he is greedy

Ideals: Passionate. Flaws: Disease. Bonds: Rich, Immigrant, Job. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Shedinn Beryntolthropal, Male Dragonborn Warrior 11
Medium (6'5") Dragonborn, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 90 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)18 (+4) 14 (+2)8 (-1)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Gnome, Celestial
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +3

Possessions: 2600 gp. Violet garnet (800 gp). Pink pearl (120 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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