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NPC Generator

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Advanced [show]


Ethereal Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars and is in decent physical shape. Her orange fur is still thick. Her hazel eyes are passionate and lively.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is harsh and unforgiving.

History: Sold as a small child to a necromancer, Ethereal was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ethereal took refuge in the ruined castle and found the beat up falchion and armor she uses now. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She desires power and/or immortality; and obtaining odd cultural tabaxi artifacts is her passion

Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature, Adventurer. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Ethereal Candle, Female Tabaxi Fighter 10
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 84 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1000 gp. Aquamarine (1400 gp). Black pearl (1400 gp). Banded agate (13 gp). Smoky quartz (50 gp). Chrysoprase (50 gp). Brown-green garnet (100 gp).


Social Check DCs


Raam Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears an entirely green suit with grey socks and a vest with buckled shoes. His white hair is smooth and relatively long. His eyes are gold and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.

History: Gifted from a young age, Raam studied abroad. Raam was born on a far southern mountains where he grew up under the tutelage of his father, an expert Interpreter. Days after completing his studies, news broke out that his hometown was attacked by illithids. Raam was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to raise his children well

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Enemies, Family. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Raam Ennui, Male Tiefling Commoner 3
Medium (5'0") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Patrick Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a violet shirt with thin yellow vertical stripes and green pants. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Patrick began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world; and to clean up the streets

Ideals: Entrepeneur, Logical. Bonds: Guardian, Immigrant, Enemies. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Patrick Firahel, Male Half-Elf Expert 11
Medium (4'11") Half-Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 64 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills History +5, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 260 pp. Golden circlet with four aquamarines (2000 gp). Fire opal pendant on a fine gold chain (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her attire stands in sharp contrast to her sword, which is beautifully polished and possesses an ornate carving of a card on it. She sports a flattop fur cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She dislikes all the random violence that takes place in the west. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Drifting was born with her father's beautiful face. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has worked as a Roofer like her father before her.

Motivation: Further expansion of business.

Ideals: Pacifist. Bonds: Attractive, Family, Criminal record, Job. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Drifting Mirror, Female Tabaxi Paladin 11
Medium (5'10") Tabaxi, Neutral Evil (CR 11)
Armor Class 12
Hit Points 72 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +6, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 390 pp. Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drusilia Firahel, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has shaved her head bald. Her thin eyebrows rest above her beady blue eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with finding treasure.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Drusilia was born on a far eastern island where she grew up under the tutelage of her father, an expert Herbalist. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Drusilia Firahel, Female Elf Druid 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 16000 cp. 1 Half-Plate.


Social Check DCs


Ekemon Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: This man sports green clothing, slightly heavier than average wear, and sports empty pouches on his belt. He wears a top hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bookbinder arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Philantrophist. Bonds: Attractive, Enemies, Rich, Religious. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ekemon Haunted, Male Tiefling Aristocrat 15
Medium (6'0") Tiefling, Lawful Evil (CR 15)
Armor Class 12
Hit Points 112 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Investigation +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 1000 gp. Bloodstone (70 gp). Aquamarine (300 gp). Chalcedony (70 gp). Alexandrite (300 gp). Rock crystal (70 gp). Rich purple corundum (700 gp). Lapis lazuli (15 gp). Pink pearl (80 gp). Smoky quartz (70 gp). Azurite (15 gp). Rock crystal (70 gp). Blue quartz (15 gp). Lapis lazuli (15 gp). Peridot (70 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. He wears a feathered hat to cover his moderate length silver hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Fortune-teller in town.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 12 years.

Motivation: Sabotage a competitor.

Ideals: Joker. Bonds: Attractive, Job, Religious, Enemies. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Darrow Underfoot, Male Halfling Ranger 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 900 gp. Bloodstone (70 gp). Rock crystal (70 gp).


Social Check DCs


Nicholas Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. He wears his blonde hair up in a very large beehive style do. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Rich, Attractive, Military. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Nicholas Hill, Male Half-Elf Aristocrat 3
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 40 pp. Malachite (6 gp).


Social Check DCs


Damaia Larceny, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a black armored body suit, with a simple blue line shooting up and back down. Her red hair is greasy and uncared for. Her eyes are likewise red.

Personality: She is irascible and easily irritated. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Damaia lived on a farm with her father, near the main road leading to a nearby town. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She used her abilities to trick people and travel the world for free.

Motivation: Marry her sister to traveling adventurers; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Damaia Larceny, Female Tiefling Aristocrat 5
Medium (5'9") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 12 (+1)18 (+4)
Skills History +6, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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