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NPC Generator

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Advanced [show]


Bagga Paxton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his halberd. He has a penchant for wearing a ring with an oversized ruby on his left hand. His red hair is long and unkept. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich southern family. His parents enrolled him in a Barbarian school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Rich. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Bagga Paxton, Male Half-Orc Barbarian 7
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 52 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)9 (-1) 11 (+0)9 (-1)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3

Possessions: 10000 sp.


Social Check DCs


Art Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears brown painted combat armor at almost all times, he is not a threatening figure. His brown fur, when down, is lengthy. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Art lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Flaws: Shy. Bonds: Has a crush, Adventurer, Family. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Art Of Ale, Male Tabaxi Cleric 7
Medium (6'0") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 13 (+1)18 (+4)
Skills Intimidation +7, Performance +7
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alston Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. His black hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady amber eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Flaws: Ugly, Shy, Racist. Bonds: Poor, Religious. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Alston Bafflestone, Male Gnome Ranger 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)16 (+3) 9 (-1)14 (+2)
Skills Athletics +2, History +5
Senses Passive Perception 9
Languages Common, Gnome, Terran, Giant, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. 4 Smokesticks.


Social Check DCs


Valanthe Berevan, Female Elf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a slight overbite and is overall scrawny. Her hair is red and curly. Her eyes are a pleasant green.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was granted arcane powers by her dying brother.

Motivation: She wants to meet her childhood hero; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Bonds: Job, Adventurer, Criminal record. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Valanthe Berevan, Female Elf Expert 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)18 (+4) 15 (+2)16 (+3)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnoll, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Egelina Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses in violet turtlenecks beneath a brown coat with grey slacks. Her long golden hair is drawn into a two foot long braid. She has a dull look in her gray eyes.

Personality: Confrontational and typically high on some drug or another. A true patriot, Egelina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Egelina lived on a farm with her mother, near the main road leading to a nearby town. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Military, Family. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Egelina Madden, Female Half-Elf Monk 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 10 (+0)16 (+3)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. A pair of silk slippers encrusted with tiny pearls. (120 gp).


Social Check DCs


Rinn Ariessus, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a robe, a symbol of the four houses of cards around her neck, and a sai on her belt. Her chestnut hair is greasy and uncared for. She has several tiny topaz earrings on each ear.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a great chef.

History: She was born the only child of a wealthy merchant. After coming to the age of reason, Rinn took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the west; and money/treasure

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Rinn Ariessus, Female Elf Barbarian 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)6 (-2) 12 (+1)9 (-1)
Skills Investigation +0, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. Red-brown spinel (70 gp). Rose (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Thorpe Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a black handlebar mustache and slicked back black hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Thorpe took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Spice Merchant soon after.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and money/treasure

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Thorpe Porridgepot, Male Halfling Rogue 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 18 (+4)13 (+1)
Skills Insight +6, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. Black velvet mask with numerous citrines (140 gp).


Social Check DCs


Aust Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: A 4'11" southern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy white hair. His brown eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He has a small toy that he constantly fidgets with.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Shy, Addict, Insane. Bonds: Poor. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Aust Arnuanna, Male Elf Fighter 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 3 Smokesticks.


Social Check DCs


Kallista Guile, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'7" and sports black clothing, slightly heavier than average wear. Her right leg appears badly burned and disfigured. Her hair is blue, silky, and of moderate length. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants revenge against illithids; and someone believes her a fraud

Bonds: Attractive, Enemies, Adventurer, Slave. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Kallista Guile, Female Tiefling Warrior 3
Medium (5'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 8 (-1)19 (+4)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs

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