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NPC Generator

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Advanced [show]


Quelenna Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a violet shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her auburn hair is well kept. She wears a mask on her face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. As long as the job gets done she does not care how it got done.

History: Her mother raised her in a mountain cabin. She worked as a nervous Spice Merchant and found it very stressful. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Professionalism. Bonds: Attractive, Nature, Job. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Quelenna Withrethin, Female Half-Elf Wizard 15
Medium (5'3") Half-Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 17 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)16 (+3) 8 (-1)12 (+1)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Elven, Terran, Infernal, Draconic
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444443

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver chalice with lapis lazuli gems (120 gp). Brass mug with jade inlays (600 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Yevelda Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 6'0". She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her trident. Her golden hair is long and unkept. She has several tiny sapphire earrings on each ear.

Personality: While she acts the brute, she is far gentler than she would appear. She is obsessed with a lost civilization.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Carter arts, while her father instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Yevelda Sherwood, Female Half-Orc Commoner 4
Medium (6'0") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)7 (-2) 14 (+2)6 (-2)
Skills Investigation +0, Religion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. Tiger eye turquoise (5 gp).


Social Check DCs


Antinua Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She is wearing a long, tan cloak. She has wavy white hair. She wears round tiny glasses practically rammed into her face.

Personality: Confrontational and typically high on some drug or another. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Antinua lived on a farm with her father, near the main road leading to a nearby town. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: Regain custody of her son.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Family, Rich. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Antinua Wasanthi, Female Elf Aristocrat 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)17 (+3) 14 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Auran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2300 sp.


Social Check DCs


Gubu Burton, Male Half-Orc [Permalink]

Personal [hide]

Description: He very much looks the part of a Mason. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has styled his white hair well, parting it to the right. His thin eyebrows rest above his beady blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: When he was but 3 years old his parents immigrated from the south. He was an apprentice working in his father's forge. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent father; and doesn't want to be a mason and was forced into it by his family

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Mason

Voice: American accent

Attributes [hide]

Gubu Burton, Male Half-Orc Warlock 3
Medium (5'11") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Brown-green garnet (90 gp).


Social Check DCs


Osco Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Osco grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Crown-heir. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Insomniac, Impulsive. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Osco Tosscobble, Male Halfling Fighter 3
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Barendd Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Cartwright, and carries shortspears. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Extrovert. Bonds: Job, Guardian, Religious. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Barendd Ungart, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork studded leather.


Social Check DCs


Nagrette Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is typically in her Fisher uniform. Her moppish chestnut hair is in a traditional bowl cut. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is happy with her job as a Fisher. She turns her eye from what people do, preferring to live and let live. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She has achieved small success as a Fisher.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Athletic, Philantrophist. Flaws: Addict, Disease. Bonds: Job. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Nagrette Windsor, Female Half-Orc Wizard 3
Medium (6'2") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Seebo Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This man likes to wear tan tank tops with blue pants. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His auburn hair is greasy and uncared for. His eyes are a pleasant amber.

Personality: Seebo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and expand his business

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Seebo Scheppen, Male Gnome Aristocrat 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)16 (+3) 17 (+3)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Elven, Celestial, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: A roughly beaten golden orb (160 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp).


Social Check DCs


Sariel Sandoval, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear flannel. She is bald on top and has large red tufts of hair around her ears. Her eyes are brown.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sariel took refuge in the ruined castle and found the beat up kukri and armor she uses now. She has achieved small success as a Dilettante.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Nature, Job. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Sariel Sandoval, Female Half-Elf Expert 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 100 gp. Fiery yellow corundum (500 gp). Silver pearl (140 gp).


Social Check DCs

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