Veloptima Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She tends to wear a tan poncho over her likewise colored trousers and shirt. Her chestnut hair is knotted and matted. Her green eyes dart from person to person.
Personality: She has a massive crush on the younger sibling of the Dyer who has hired her part-time. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born in a small village she learned the ways of the warrior from her mother. She was an apprentice working in her mother's forge. She has achieved small success as a Dyer.
Motivation: Sabotage a competitor.
Ideals: Fighting. Bonds: Has a crush, Family, Job. Occupation: Dyer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Thamuz Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Thamuz was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He became a Ruler soon after.
Motivation: To be a Laborer again; and wants to open a new tavern
Flaws: Insane, Shy. Bonds: Rich, Attractive, Job. Occupation: Ruler
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 16)
Armor Class 10
Hit Points 46 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
Possessions: 800 pp. Banded agate (14 gp). Rose (60 gp). Malachite (14 gp). Rock crystal (60 gp). Hematite (14 gp). Alexandrite (300 gp). Alexandrite (300 gp). Golden yellow topaz (300 gp). Chrysoprase (60 gp). Freshwater pearl (14 gp). Freshwater pearl (14 gp). Hematite (14 gp). Lapis lazuli (14 gp). Alexandrite (300 gp). Obsidian (14 gp).
Bertram Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light violet in addition to tight pants. He carries with him a set of longbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised in a white middle class family as the only child. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Bertram's homeland. Bertram decided to take the middle way and become a bodyguard. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others.
Ideals: Fighting. Flaws: Shy, Fearful, Mundane. Bonds: Attractive, Immigrant. Occupation: Adventurer
Voice: Timid voice
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Everburning torch. 5 Acid flasks. 1 Smokesticks.
Osah Cheer, Female Tiefling [Permalink]
Personal [hide]
Description: She has a large black mantle and cape that has been intricately interwoven into her brown robe. She carries with her a set of greataxes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her white hair is drawn into a tight pony tail with a dagger scrunchie. Her ears are large.
Personality: Confrontational and typically high on some drug or another. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a criminal king-pin and mafia family A gypsy cursed her at a young age, leading to her ugly appearance. Recently she has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Justice. Flaws: Ugly, Addict. Bonds: Criminal record. Occupation: Shipwright
Voice: Stutters
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 19 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Celestial, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Brass mug with jade inlays (100 gp).
Rimple Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of a Navigator, who enjoyed hunting, Rimple was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.
Motivation: He has money and likes to spend it; and he is greedy
Bonds: Rich, Attractive, Family, In love, Nature. Occupation: Locksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. Zircon (50 gp).
Roland Bulsara, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears suspenders and yellow workpants. His shirt is violet, and he wears a heavy yellow leather apron most of the time and is in decent physical shape. He wears a deerstalker hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: The child of a Butcher, who enjoyed hunting, Roland was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Butcher, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Dwarven people; and further expansion of business
Ideals: Disciplined. Flaws: Racist. Bonds: Enemies, Nature, Job. Occupation: Banker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
Torz Read, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears many layers of old clothing at all times. His white hair is braided into rings. His violet eyes dart from person to person to random spaces in the air.
Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.
History: He was raised by priests from a young age. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Insane, Addict. Bonds: Poor, Religious, Mentor. Occupation: Baker
Voice: Australian accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 90000 cp. 1 Minor magic item.
Sarah Waite, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears an entirely violet suit with brown socks and a vest with buckled shoes. She has moderate length auburn hair. Her eyes are hazel and beady.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also hits on women, regardless of circumstances.
History: She got into the Guard business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Guard.
Motivation: She is unsatisfied with her job; and wants her loneliness to end
Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Has a crush, Job. Occupation: Guard
Voice: Russian accent
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 79 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 gp. Black pearl (400 gp). Rose (30 gp). Hematite (13 gp). Amber (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vondal Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and lanky with angular features, he is an attractive figure. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His tied-back hair is auburn. He wears large thick round spectacles.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Half-Orc people; and he's repulsed by the pc
Ideals: Opinionated. Flaws: Racist, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Crown-heir
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 58 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: Chalcedony (60 gp). Blue sapphire (1400 gp). Obsidian (7 gp). Red spinel (60 gp). Blue sapphire (1400 gp). Deep green spinel (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
