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NPC Generator

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Advanced [show]


Peren Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his red hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of northern immigrants he idolized his mother. Peren was born on a far northern plains where he grew up under the tutelage of his mother, an expert Server. He left for the north, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Entrepeneur. Bonds: Attractive, Rich, Immigrant. Occupation: Server

Voice: Australian accent

Attributes [hide]

Peren Ariessus, Male Half-Elf Expert 1
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)15 (+2) 12 (+1)12 (+1)
Skills History +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Celestial
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Elegant Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he very much looks the part of a Actor. His red fur is smooth and relatively long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Actor for hire.

Motivation: To reunite with his old friends.

Ideals: Fighting. Bonds: Job, Nature, Rich, Adventurer. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

Elegant Fang, Male Tabaxi Barbarian 13
Medium (5'2") Tabaxi, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 100 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Arcana +5, Performance +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4

Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (900 gp). Silver comb with moonstones (600 gp). Sapphire pendant on gold chain (2500 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). A roughly beaten golden orb (120 gp). Jeweled anklet (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Medium magic item.


Social Check DCs


Eldeth Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman wears a lot of dark rich colors, with gold accents. Her clothes are grease stained in places. Her hair is golden, silky, and of moderate length. Her amber unseeing eyes seem to look past you.

Personality: She is fixated on the number 41. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the west, certain she would find work there.

Motivation: A rival would like her out of the picture; and she is not mentally stable, and does not behave rationally

Flaws: Disease, Insane. Bonds: Attractive, Poor, Immigrant. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

Eldeth Brazzik, Female Dwarf Monk 4
Medium (4'0") Dwarf, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)7 (-2) 16 (+3)9 (-1)
Skills Athletics +5, Religion +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Melissa Carlyle, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female is dressed in earthy colors with a brown and white handkerchief worn on her right side. She is tall, broad shouldered and powerfully built. Her chestnut hair is heavily combed to the right. Her gray eyes dart from person to person to random spaces in the air.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Born to a pair of adventurers, Melissa grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. During her travels, Melissa and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Melissa discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Melissa fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To reunite with her old friends.

Ideals: Passionate. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Melissa Carlyle, Female Human Expert 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)8 (-1) 12 (+1)11 (+0)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +3

Possessions: 400 gp. Rhodochrosite (11 gp). Alexandrite (1300 gp).


Social Check DCs


Moon Running, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing a long, pastel, dusty cloak. She keeps her white fur in a flapper bob. She is baby faced.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a ruthless business woman, a trait she acquired from her mother.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Performer. She ran away from her former home and has been making her living as a Performer for the past few years.

Motivation: To be a Mayor again; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Guardian, Immigrant, Job. Occupation: Performer

Voice: French accent

Attributes [hide]

Moon Running, Female Tabaxi Barbarian 13
Medium (4'8") Tabaxi, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 111 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 15 (+2)9 (-1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 1000 gp. Chrysoprase (60 gp). Jade (150 gp). Obsidian (10 gp). Aquamarine (300 gp). Golden yellow topaz (300 gp). Coral (150 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nithther Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. His silver crest is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The war was a terrible time for him, and Nithther does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Nithther grew up listening to his father's many stories. Through the years after Nithther was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Nithther's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Adventurer. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nithther Pyraxtallinost, Male Dragonborn Barbarian 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 62 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caramip Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left leg. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her black hair is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born a particularly ugly child, much to the horror of her parents. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

Caramip Albaratie, Female Gnome Rogue 5
Small (3'2") Gnome, Lawful Good (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)10 (+0) 8 (-1)15 (+2)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Ermina Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing the road beaten gear of a warrior. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. She wears round tiny glasses practically rammed into her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She invites people to come help in her community garden.

History: She was raised in a forest tribe. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has drifted from career to career and currently works as a Bowyer.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Attractive, Job, Nature. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Ermina Amakiir, Female Half-Elf Aristocrat 8
Medium (4'9") Half-Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)10 (+0) 12 (+1)18 (+4)
Skills Athletics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3

Possessions: 700 gp. Golden yellow topaz (1100 gp). Obsidian (13 gp). Aquamarine (1100 gp). Sardonyx (50 gp). Red-brown spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her lavender fur down. Her ears are large.

Personality: She is a Tanner first and foremost. She believes firmly that knowledge should be universal. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Tanner soon after.

Motivation: She has money and likes to spend it; and she has decided she is irredeemable

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Quick Grass, Female Tabaxi Sorcerer 3
Medium (5'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Athletics +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs

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