Gurdis Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. She has a slight overbite and is overall scrawny. Her hair is short and black. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She will rave to anyone who will listen. She is a great chef.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is not mentally stable, and does not behave rationally; and retire the richest woman in the north
Ideals: Gifted, Entrepeneur. Flaws: Insane, Disease, PTSD. Bonds: Rich. Occupation: Bookbinder
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 59 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 pp. Golden circlet with four aquamarines (3000 gp).
Nirgel Victory, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. His deerstalker hat is riddled with cuts and holes. He wears an eyepatch.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Nirgel liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and he seems to be bored by most things
Ideals: Gifted. Flaws: Ugly, Lazy, Mundane. Bonds: Nature. Occupation: Sculptor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 16)
Armor Class 9
Hit Points 72 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
Possessions: Sardonyx (30 gp). Freshwater pearl (15 gp). Freshwater pearl (15 gp). Sard (30 gp). Citrine (30 gp). Golden yellow topaz (500 gp). Red spinel (100 gp). Azurite (15 gp). Silver pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rohesia Barlow, Female Human [Permalink]
Personal [hide]
Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bastard sword, but if one is not available she will default to her monstrous two handed axe. She carries with her a set of monstrous two handed axes on her belt, each one with a sapphire on the hilt. She wears a colorful flower in her brown hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She is fixated on the number 91. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Bounty Hunter business at a young age. Like her father and her brother before her, after school she went straight into learning to become a Bounty Hunter. She has achieved small success as a Bounty Hunter.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Job. Occupation: Bounty Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 3000 cp. 1 Good lock.
Srorthen Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized green coat. His blue crest is unkempt and raggedy. He has red eyes and a green hat with a brown feather.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He got into the Painter business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Painter job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Painter
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 10)
Armor Class 12
Hit Points 42 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
Possessions: 1200 gp.
Trym Alby, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His red hair is cut short with large spiked bangs in the front. He has a dull look in his gray eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: A strong sense of loyalty to Half-Orc people; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Criminal record, Adventurer. Occupation: Mortician
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 7)
Armor Class 14
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp. Rock crystal (80 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item.
Ûkbûk Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. He has blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Ûkbûk lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers
Ideals: Athletic, Optimist, Artistic. Bonds: Attractive, Family. Occupation: Bellfounder
Voice: Raspy
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Peridot (20 gp).
Xappan Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears green painted combat armor at almost all times. He keeps his long chestnut hair kept up in a rat tail. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and he seems to be bored by most things
Flaws: Mundane. Bonds: Immigrant, Slave, Religious. Occupation: Dilettante
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 54 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp. Alexandrite (600 gp). Carnelian (60 gp). Chrysoprase (60 gp).
Mumpena Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a tan and grey robe with the hood down. She is bristling with hidden weapons, mostly lances and shortspears. She has a long black ponytail with little hanging trinkets. Her blue eyes are passionate and lively.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: From birth she was tutored by a cruel and relentless mentor. At some point she was captured by giants and was tortured. After several years of this she finally managed to escape. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: A deep hatred of giants; and a rival would like her out of the picture
Bonds: Criminal record, Enemies, Adventurer, Mentor, Slave. Occupation: Locksmith
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 19 (+4) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. 3 Holy water.
Shamash Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a tight black one piece outfit complete with pants, hood, and a cape, and a wedding ring on his left hand. He wears his copper crest up. His eyes are gold and catlike.
Personality: Abrasive and pushy, he has a hard time making friends. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Shamash was raised in a hard working conservative environment. Shamash liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Fortune-teller for hire.
Motivation: Money/treasure.
Flaws: Antagonistic. Bonds: In love, Rich, Job, Nature. Occupation: Fortune-teller
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +6
Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.
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