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NPC Generator

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Advanced [show]


Zephan Beauty, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in black turtlenecks beneath a pastel coat with black slacks, and a wedding ring on his left hand. His blue hair is slicked back into a classic pompadour. His eyes are black and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He then took over the family business and is one of the better Bowyer for hire.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: In love, Job, Nature, Slave. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Zephan Beauty, Male Tiefling Barbarian 8
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 75 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)19 (+4) 6 (-2)17 (+3)
Skills Religion +7
Senses Passive Perception 8
Languages Common, Elven, Orc, Celestial, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp. Black velvet mask with numerous citrines (50 gp). Solid gold idol (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs


Eva Colby, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has a long black ponytail with little hanging trinkets. This violet eyed northerner is not easily forgotten.

Personality: Eva is depressed about a lot of things. She tends to be a nihilist. She has all her life been fascinated with dancing.

History: Born in the north to a Sellsword, Eva learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She has worked as a Sellsword like her father before her.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Fighting, Athletic, Artistic. Flaws: Depressed. Bonds: Job. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Eva Colby, Female Human Paladin 7
Medium (5'4") Human, Neutral Evil (CR 7)
Armor Class 9
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Gerbo Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with black pants. He wears his silver hair up. His skin is flawless and his gray eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses divination through singing.

History: Gerbo was born the youngest of three triplets. His first spouse was a Servant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Family, Slave. Occupation: Ploughman

Voice: Old Prospector

Attributes [hide]

Gerbo Gummen, Male Gnome Aristocrat 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)5 (-3) 15 (+2)16 (+3)
Skills Religion -1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Two Llamas Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying white fur a little too much giving a sharp white color. This green eyed northerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a slaver, Two Llamas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the south was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a carpenter and was forced into it by his family

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Mentor, Immigrant. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Two Llamas Shore, Male Tabaxi Aristocrat 3
Medium (6'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 8 (-1)18 (+4)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dagger In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, wearing brown shirts, loose pants, and blazers most of the time and is in decent physical shape. His long beige fur is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Dagger was born in the south. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Gardener.

Motivation: He has a crush on the local Servant; and to settle down with his crush

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Dagger In Shadow, Male Tabaxi Ranger 10
Medium (5'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 7 (-2)16 (+3)
Skills History +6, Persuasion +7
Senses Passive Perception 8
Languages Common, Goblin, Auran
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1800 gp. Gold and topaz bottle stopper cork (1500 gp). Carved bone or ivory statuette (70 gp).


Social Check DCs


Ella Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears rags and sports a simple walking cane. Her head has been shaved. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Ella lived on a farm with her mother, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent mother; and to unite with her sister

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Family. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Ella Horcusporcus, Female Gnome Fighter 7
Small (3'3") Gnome, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Athletics +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5

Possessions: 800 gp.


Social Check DCs


Portia Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a white armored body suit, with a simple pastel line shooting up and back down, and a wedding ring on her left hand. She keeps her long chestnut hair kept up in a rat tail. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She used her abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Portia Brightmoon, Female Halfling Cleric 6
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 12 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 5 (-3)12 (+1) 11 (+0)12 (+1)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Black velvet mask with numerous citrines (30 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear brown clothing when he does not wear armor. He has styled his silver hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Balimaar was born in the east. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Persistence. Flaws: Greedy. Bonds: Attractive, Mentor, Criminal record. Occupation: Slave Trader

Voice: Sensual and smooth

Attributes [hide]

Balimaar Deighton, Male Human Bard 2
Medium (5'3") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)6 (-2) 12 (+1)5 (-3)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp. 4 Antitoxin.


Social Check DCs


Drogo Springfield, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of falchions on his belt, each one with a jet on the hilt. His blonde hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting. Flaws: Cynical. Bonds: Attractive, Adventurer, Nature. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Drogo Springfield, Male Human Expert 8
Medium (5'7") Human, True Neutral (CR 8)
Armor Class 10
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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