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NPC Generator

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Advanced [show]


Mastema Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she sports green clothing, slightly heavier than average wear. She has done her best to style her chestnut hair to look like a famous performer. She has white eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a minor phobia of water and hates getting wet.

History: Mastema was born the youngest of three triplets. Mastema was born on a far eastern forest where she grew up under the tutelage of her father, an expert Bowyer. Due to her spouse's obsession with being a Body Guard they were divorced and she won custody of their son. She worked as a Bowyer, and she later adopted a second son.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Joker. Flaws: Fearful. Bonds: Family, Immigrant, Job. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Mastema Entropy, Female Tiefling Warrior 6
Medium (6'2") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)14 (+2) 11 (+0)8 (-1)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Skamos Rage, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing the road beaten gear of a warrior. He has white hair. He has white eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was a Stableman, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skamos fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Joker. Flaws: PTSD. Bonds: Rich, Military. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Skamos Rage, Male Tiefling Bard 8
Medium (5'1") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)16 (+3) 14 (+2)14 (+2)
Skills Deception +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Branson, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a grey poncho over his likewise colored trousers and shirt. His black hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He now spends his time doing works of charity.

Motivation: Money/treasure.

Ideals: Athletic, Philantrophist. Flaws: Shy, Racist. Bonds: Rich. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Thomas Branson, Male Human Aristocrat 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. Moss agate (8 gp).


Social Check DCs


Dworic Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. His red hair is cut jaggedly and amateurishly. He has green eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Dworic grew up listening to his father's many stories. Through the years after Dworic was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dworic's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Wants his loneliness to end; and he wants to get laid

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Dworic Rakankrak, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)16 (+3) 12 (+1)9 (-1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Undercommon, Giant
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Mamnen Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. He wears a top hat to cover his moderate length white hair. He has black eyes.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He has worked as a Assassin like his mother before him.

Motivation: Dragonborn compassion.

Flaws: Racist. Bonds: Poor, Adventurer, Nature, Job. Occupation: Assassin

Voice: French accent

Attributes [hide]

Mamnen Suspicion, Male Tiefling Commoner 5
Medium (5'7") Tiefling, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)15 (+2) 13 (+1)19 (+4)
Skills Nature +5, Persuasion +7
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 1000 sp. Large well-done wool tapestry (100 gp). A roughly beaten golden orb (30 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp).


Social Check DCs


Jarsali Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Jarsali grew up listening to her father's many stories. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has built up a small fortune and can afford her own way.

Motivation: To reunite with her old friends.

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Rich, Adventurer. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Jarsali Arnuanna, Female Elf Paladin 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)11 (+0) 7 (-2)15 (+2)
Skills Sleight of Hand +3, Survival +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 sp.


Social Check DCs


Corkitron Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy golden hair. His blue eyes dart from person to person to random spaces in the air.

Personality: Corkitron speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of orcs once and for all.

History: From birth he was tutored by a cruel and relentless mentor. Corkitron abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes him a fraud; and a deep hatred of orcs

Ideals: Impeccable. Bonds: Attractive, Enemies, Mentor, Adventurer. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Corkitron Kettlewhistle, Male Halfling Expert 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)7 (-2) 11 (+0)16 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 8000 cp. 1 Masterwork Light steel shield.


Social Check DCs


Sybil Clare, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She is wearing a long, brown cloak. She has a hunchback. She has a very tight haircut. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is calm most of the time but flees social interaction. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Sybil was born in the east. At a young age she loved to build and create. Through the years after Sybil was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Sybil's mother didn't care for her much, and the feeling was mutual. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She's repulsed by the PC; and she feels the way she acts is they only way to get by in the world

Ideals: Persistence, Impeccable. Flaws: Ugly, Shy, Secretive, Antagonistic. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Sybil Clare, Female Human Sorcerer 8
Medium (4'8") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)16 (+3) 8 (-1)13 (+1)
Skills Athletics +2, Stealth +4
Senses Passive Perception 9
Languages Common, Giant, Orc, Terran
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorbundus Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His green crest is lengthy and is close to two feet long. His eyes are gold.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is a font of random trivia from the lore and stories he has discovered

History: He was born in a small forest village. He was an athlete and attended two major summer competitions. He never won. He has never given up on his dancing dream.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Artistic, Logical, Athletic. Flaws: Insane. Bonds: Nature. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Gorbundus Qyxpahrgh, Male Dragonborn Commoner 7
Medium (6'6") Dragonborn, Lawful Evil (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 800 gp.


Social Check DCs

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