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NPC Generator

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Advanced [show]


Uthemar Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he sports blue clothing, slightly heavier than average wear. His red hair, when down, is lengthy. His gray eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Uthemar grew up listening to his mother's many stories. In his 18th year, his parents were killed by a brigands raid, leaving Uthemar alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Bonds: Family, Adventurer, Enemies. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Uthemar Erenaeth, Male Elf Druid 13
Medium (5'2") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 79 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 18 (+4)13 (+1)
Skills Performance +5, Persuasion +5
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655443210

Possessions: 800 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reirak Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. His long golden hair reaches down to his waist. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Painter father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Passionate, Joker. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Reirak Trollbleeder, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 8000 cp.


Social Check DCs


Vonbin Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His long silver hair reaches down to his waist. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Vonbin is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Disciplined, Justice. Flaws: Ugly, Mundane. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Vonbin Battlehammer, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 90 gp.


Social Check DCs


Emeny Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears long strands of topaz and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her blonde hair is singed and shortened. Her thin eyebrows rest above her beady green eyes.

Personality: Cocky and sure of herself, she believes she is the best Shoemaker born in the past three hundred years. Her job bores her to no end. She has decided to make it more interesting.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shoemaker arts, while her mother instructed her in etiquette, music and courtly manner. She found a children's book about a Half-Elf Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She then took over the family business and is one of the better Shoemaker for hire.

Motivation: She is a bit of a kleptomaniac.

Flaws: Ugly. Bonds: Rich, Job, Adventurer, Criminal record. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Emeny Sherman, Female Half-Elf Warrior 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Animal Handling +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. 1 Superior lock. 1 Good lock. 1 Masterwork Musical instrument. 1 Backpack.


Social Check DCs


Anthony Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet tunic with blue highlights, and long red pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His Stetson hat is riddled with cuts and holes. His green eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small mountains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Anthony Floshem, Male Half-Elf Fighter 3
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 10 (+0)9 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Jade (110 gp). 4 Tanglefoot bags.


Social Check DCs


Dean Haley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. He has wavy chestnut hair. He has gray eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Dean would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Dean was left his father's suit of armor and trained in its use and care. He has worked as a Baker like his father before him.

Motivation: Sabotage a competitor.

Ideals: Athletic, Artistic, Entrepeneur. Bonds: Poor, Job, Military. Occupation: Baker

Voice: Eastern European accent

Attributes [hide]

Dean Haley, Male Human Cleric 2
Medium (6'1") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Borun Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. He has a small bristly mustache and wavy white hair. His eyes are green and beady.

Personality: Borun is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered singing. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Extrovert, Artistic. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Borun Tealeaf, Male Halfling Aristocrat 12
Small (3'4") Halfling, Chaotic Good (CR 12)
Armor Class 14
Hit Points 36 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)7 (-2) 8 (-1)11 (+0)
Skills Arcana +2, Athletics +5
Senses Passive Perception 9
Languages Halfling
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +5

Possessions: 4000 gp. Gold cup set with emeralds (8000 gp). Jeweled electrum ring (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim York, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his bastard sword ready. He wears his silver hair down. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. During his travels, Tim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Disciplined, Opinionated. Flaws: Disease. Bonds: Poor. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim York, Male Human Warlock 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 150 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Quillathe Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tan shirt with thin grey vertical stripes and blue pants. Her hair is always cut to a buzz. She has blue eyes.

Personality: She is happy with her job as a Herbalist. She turns her eye from what people do, preferring to live and let live. She is obsessed with a lost civilization.

History: She was born at the edge of vast island. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She became a Herbalist soon after.

Motivation: She is wracked by social anxiety; and she desires power and/or immortality

Flaws: Fearful. Bonds: Job, Adventurer, Nature, Criminal record. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Quillathe Qualanthri, Female Elf Warrior 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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