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NPC Generator

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Advanced [show]


Quillathe Leeming, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a well pressed and immaculate suit (or dress). Her golden hair is cut short with large spiked bangs in the front. She has several tiny emerald earrings on each ear.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is obsessed with a lost civilization.

History: From birth she was tutored by a cruel and relentless mentor. Quillathe abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has worked as a Carpenter like her mother before her.

Motivation: To reunite with her old friends; and money/treasure

Flaws: Antagonistic. Bonds: Rich, Adventurer, Mentor, Job. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Quillathe Leeming, Female Half-Elf Paladin 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Terran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Emerald (1200 gp). Hematite (7 gp). Golden yellow topaz (700 gp). Rock crystal (50 gp).


Social Check DCs


Mella Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is silver and curly. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is afraid of women and trembles around them

History: Born in the west to a Armorer, Mella learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Armorer. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Job. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Mella Ray, Female Half-Elf Cleric 1
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp. Azurite (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Raam Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His dark red hair, when down, is lengthy. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Raam was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Enemies. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Raam Dodge, Male Tiefling Monk 16
Medium (5'9") Tiefling, True Neutral (CR 16)
Armor Class 9
Hit Points 74 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)13 (+1) 16 (+3)16 (+3)
Skills Arcana +6, Insight +8
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0

Possessions: 10000 gp. A life-sized copper and silver statuette of a cockatrice. (20 gp). Old masterpiece painting (800 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Fire opal pendant on a fine gold chain (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Solid gold idol (300 gp). Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (30 gp). Cloth of gold vestments (30 gp). Silver ewer (20 gp).


Social Check DCs


Hecat Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a green small hat and green clothes. Her hair is black and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Born in the north to a Slave Trader, Hecat learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: An old rival family wants her found.

Ideals: Optimist, Artistic. Flaws: Insomniac. Bonds: Family, Job. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Hecat Pursuit, Female Tiefling Barbarian 2
Medium (5'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)8 (-1) 11 (+0)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1700 sp.


Social Check DCs


Tethren Grief, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears a colorful flower in his brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Tethren does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Sellsword, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Poor. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Tethren Grief, Male Tiefling Rogue 2
Medium (6'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Auran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 270 gp.


Social Check DCs


Siffress Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She keeps her blonde hair in a flapper bob. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She never swears and excessively uses polite adverbs when speaking. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Gifted from a young age, Siffress studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and to prove her worth to the world

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Siffress Murnig, Female Gnome Wizard 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp. Moss agate (6 gp). Peridot (80 gp). Chrysoprase (80 gp). 1 Minor magic item.


Social Check DCs


Right-Handed Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. He sports a flattop fur cut. His fierce copper eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: To protect his home; and he uses money and sex appeal to get what he needs

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Rich, Guardian. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Right-Handed Candle, Male Tabaxi Expert 8
Medium (6'7") Tabaxi, Lawful Evil (CR 8)
Armor Class 9
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 140 pp.


Social Check DCs


Anne Ryland, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is tall, broad shouldered and powerfully built. She keeps her auburn hair in a pixie cut. Her brown eyes lackadaisically let the world flow into them.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is lazy, self-centered, vain, and jealous.

History: She was born at the edge of vast mountains. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: She desires power and/or immortality.

Ideals: Gifted. Flaws: Selfish. Bonds: Adventurer, Nature, Job. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Anne Ryland, Female Human Rogue 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)11 (+0) 6 (-2)16 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp. Azurite (13 gp).


Social Check DCs


Raymond Gyula, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his shield always slung over his shoulder. His skin is fair and his fingers are delicate and long. His white hair is long and unkept. His amber unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer, Military. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Raymond Gyula, Male Human Paladin 7
Medium (5'4") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)13 (+1) 17 (+3)10 (+0)
Skills Arcana +4, Survival +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item.


Social Check DCs

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