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NPC Generator

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Advanced [show]


Kipper Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His right leg appears badly burned and disfigured. He is bald on top and has large silver tufts of hair around his ears. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Kipper was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Unemployed

Voice: American accent

Attributes [hide]

Kipper Nucklestamp, Male Gnome Paladin 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Minor magic item.


Social Check DCs


Mella Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fighting clothing, which leaves very little to the imagination. She has shaved her head bald. Her eyes are brown.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Unemployed, Mella learned a great deal about her mother's area of expertise. Mella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She then took over the family business and is one of the better Unemployed for hire.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Bonds: Attractive, Adventurer, Job. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Mella Tiltathana, Female Elf Expert 11
Medium (4'10") Elf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 56 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)15 (+2) 14 (+2)18 (+4)
Skills Animal Handling +6, Deception +8
Senses Passive Perception 12
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1100 gp. Sardonyx (80 gp). Deep blue spinel (1500 gp). Freshwater pearl (12 gp).


Social Check DCs


Jo Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears light armors faded through time and improper care. Her black hair is drawn into a tight pony tail with a dagger scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Jo grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's repulsed by the PC; and she's looking for her big break

Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Jo Hilltopple, Female Halfling Expert 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright red suits and hats. He sports a flattop hair cut. His blue eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Healer for hire.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Cynical, Fearful. Bonds: Immigrant, Attractive, Job. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Kelter Kettlewhistle, Male Halfling Warlock 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)6 (-2) 15 (+2)8 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Vaina Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries with her a set of clubs on her belt, each one with a topaz on the hilt. Her brown hair is cut short with large spiked bangs in the front. Her eyes are hazel and beady.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the west to a Body Guard, Vaina learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud; and she wants revenge against brigands

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Enemies, Job. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vaina Ilphelkiir, Female Half-Elf Monk 12
Medium (5'9") Half-Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 110 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)12 (+1) 9 (-1)18 (+4)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 3000 gp. Deep blue spinel (1300 gp). Malachite (14 gp). Smoky quartz (70 gp). Emerald (1500 gp). Lapis lazuli (14 gp). Tiger eye turquoise (14 gp). Amber (150 gp). Chalcedony (70 gp). Jade (150 gp).


Social Check DCs


Aura Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. His cinnamon fur is drawn into a tight pony tail with a butterfly scrunchie. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Aura was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. During his travels, Aura and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aura discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aura fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Ideals: Disciplined. Bonds: Attractive, Poor, Immigrant, Religious. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Aura Grass, Male Tabaxi Barbarian 9
Medium (6'2") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 92 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)17 (+3) 17 (+3)16 (+3)
Skills Insight +6
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Auran
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: Silver chalice with lapis lazuli gems (90 gp). Embroidered and bejeweled glove (3000 gp). Solid gold idol (1000 gp).


Social Check DCs


Werydd Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is generally shirtless and showing off her tattooed chest. Her hair, while still mostly silver, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Always inclined to offer people food she seems plenty friendly. She works hard and plays hard.

History: Born in the south to a Weaver, Werydd learned a great deal about her father's area of expertise. From there she went from mercenary job to mercenary job. She now owns her own business.

Motivation: She is wracked by social anxiety; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Insomniac, Hedonist, Fearful. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Werydd Caebrek, Female Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 900 sp.


Social Check DCs


Aura Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'8". He tends to wear a large pastel jacket, and his gloved hand is found clutching a hand crossbow. He wears his cinnamon fur down. He has gleaming, smiling yellow eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north to a Animal Trainer, Aura learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Impeccable, Joker. Bonds: Job, Religious. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Aura Of Clay, Male Tabaxi Wizard 7
Medium (5'8") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 1 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)11 (+0) 11 (+0)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1200 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Solid gold idol (200 gp).


Social Check DCs


Abalaba Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with blue colored cloaks and clothing, and she perpetually has her falchion ready. She has dyed her greying golden hair a little too much giving a sharp golden color. She has brown eyes and a blue hat with a red feather.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in the east. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Expand her business; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant, Family. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Abalaba Gummen, Female Gnome Druid 5
Small (3'3") Gnome, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)16 (+3) 8 (-1)14 (+2)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Gnome, Auran, Goblin, Orc
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp.


Social Check DCs

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