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NPC Generator

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Advanced [show]


Gilbert Thackeray, Male Human [Permalink]

Personal [hide]

Description: A 5'11" southern man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no hair. He has a dull look in his gray eyes.

Personality: He acts crazy and hedonistic. A true patriot, Gilbert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Gilbert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is content; and money/treasure

Ideals: Logical. Flaws: Ugly, Hedonist, Mundane. Bonds: Military, Rich. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Gilbert Thackeray, Male Human Barbarian 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 10 (+0)17 (+3) 15 (+2)12 (+1)
Skills Athletics +0, Nature +5
Senses Passive Perception 12
Languages Common, Giant, Halfling, Goblin
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Emmeline Allerton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her red hair is cut jaggedly and amateurishly. She wears large thick round spectacles.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She comes from a rich southern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has set out to sabotage the competition.

Motivation: To prove her worth to the world; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Nature, Rich, Job. Occupation: Roofer

Voice: Creaky witch voice

Attributes [hide]

Emmeline Allerton, Female Human Druid 11
Medium (4'10") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Intimidation +6, Medicine +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Carlyle, Female Human [Permalink]

Personal [hide]

Description: She wears a grey vest and prefers black and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair, when down, is lengthy. She wears an eyepatch.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: The child of western immigrants she idolized her mother. She has chosen to use the inheritance that was left to her frivolously. By chance she met her sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her sister; and wants to raise her children well

Flaws: Ugly, Selfish. Bonds: Family, Immigrant, Rich. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Mary Carlyle, Female Human Sorcerer 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp.


Social Check DCs


Ida Blankley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a grey tunic with black highlights, and long blue pants that bunch up around her shoes. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: Her tongue was cut out and she uses sign language. She is afraid of women and trembles around them

History: Ida was born the youngest of three triplets. Through the years after Ida was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Ida's mother didn't care for her much, and the feeling was mutual. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent mother; and to unite with her sister

Flaws: Ugly, Disease, Shy, Antagonistic. Bonds: Immigrant, Family. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Ida Blankley, Female Human Monk 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp. Azurite (16 gp).


Social Check DCs


Antinua Amastacia, Female Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is cut close to her head. She wears an eyepatch.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a bit of a xeno-phobe, disliking non-Elves.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Retire the richest woman in the west; and she's repulsed by the pc

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Antagonistic, Racist. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Antinua Amastacia, Female Elf Adept 2
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1200 sp. 1 Masterwork Common Melee.


Social Check DCs


Naeris Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his silver hair up. His eyes are blue.

Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.

History: Naeris hails from a village terrorized by gnolls. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: Revenge.

Flaws: Addict, Antagonistic. Bonds: Attractive, Enemies. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Naeris Berevan, Male Elf Paladin 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3100 sp.


Social Check DCs


Fabien Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a long silver beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them

History: Fabien was born with his mother's beautiful face. In his 11th year, his parents were killed by a dire rats raid, leaving Fabien alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Shy. Bonds: Attractive. Occupation: Shepherd

Voice: Hard of hearing, loud

Attributes [hide]

Fabien Quillsharpener, Male Gnome Commoner 8
Small (3'3") Gnome, True Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 400 gp. Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Benson, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered bastard sword and tarnished longsword as well. He has a black handlebar mustache and slicked back black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he wants revenge against orcs

Ideals: Fighting, Gifted. Bonds: Attractive, Enemies, Rich. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

Dean Benson, Male Human Ranger 11
Medium (6'4") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills History +7, Stealth +5
Senses Passive Perception 9
Languages Common, Draconic, Undercommon, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1600 gp. Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item.


Social Check DCs


Anverth Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Engraver. He has done his best to style his golden hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The war was a terrible time for him, and Anverth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is a Doppelganger in disguise. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality.

Ideals: Impeccable. Flaws: Depressed. Bonds: Job, Military, Adventurer. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Anverth Cobblelob, Male Gnome Aristocrat 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)15 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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