Morkral Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. With bright chestnut hair and a scraggly beard. He has blue eyes and a brown hat with a blue feather.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Carter mother left him crippled. During his travels, Morkral and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Morkral discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Morkral fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Priest
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 8)
Armor Class 10
Hit Points 90 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 17 (+3) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
Possessions: 300 gp.
Frug Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair is greying and his face has many wrinkles. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of giants once and for all.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. In his 14th year, his parents were killed by a giants raid, leaving Frug alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To clean up the streets.
Bonds: Rich, Attractive, Guardian, Enemies. Occupation: Guard
Voice: High pitched, excited
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 28000 sp. 1 Minor magic item.
Ethereal Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She usually wears her brown robe and has her falchion always slung over her shoulder. Beneath her clothing is a huge mess of scar tissue. Her fur is cut close to her head. Her eyes are likewise blue.
Personality: Eccentric and domineering, Ethereal will drive conversation. She uses divination through singing.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is currently in port desperately looking for someone to get her out; and retire the richest woman in the west
Ideals: Extrovert, Gifted, Entrepeneur. Bonds: Slave, Nature. Occupation: Interpreter
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Infernal
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gynnie Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy blonde hair. She is very pretty but has cold, dead eyes.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She uses divination through singing.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gynnie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Tiefling compassion.
Ideals: Fighting, Athletic, Gifted. Flaws: Racist. Bonds: Attractive. Occupation: Bounty Hunter
Voice: Relaxed voice
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 230 gp.
Zook Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a tight fitting blue shirt and pants. His skin is also unnaturally pale. His red hair is long and unkept. His brown eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To find somewhere to settle down.
Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Family. Occupation: Locksmith
Voice: Booming voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Gnoll, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Mialee Horineth, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear blue pants and tee shirts. With wild auburn hair. Her thin eyebrows rest above her beady green eyes.
Personality: She is very quiet and rarely speaks above a whisper. She is a great chef.
History: She was born in a small forest village. Through the years after Mialee was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Mialee's father didn't care for her much, and the feeling was mutual. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants revenge against gnolls; and a deep hatred of gnolls
Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Nature. Occupation: Bricklayer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Druidic, Orc, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Prosperine Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'4", this woman wears a fancy green dress. Her dark red hair is lengthy and is close to two feet long. She has gleaming, smiling red eyes.
Personality: Calm and collected, she is a well trained Sellsword. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Prosperine is combative with any and all who dare try her patience in the slightest.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her childhood dream was to be a Tanner, but she was a colossal failure. She then took over the family business and is one of the better Sellsword for hire.
Motivation: To be a Tanner again; and she is unsatisfied with her job
Ideals: Justice, Gifted. Bonds: Attractive, Poor, Job. Occupation: Sellsword
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 18000 cp.
Abalaba Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her silver hair is thinning but still full. Her amber eyes are slightly larger than normal.
Personality: She exudes charisma. She is a tour de force of persuasion. She uses divination through singing.
History: Abalaba lived on a farm with her father, near the main road leading to a nearby town. A freak accident while working with her Body Guard father left her crippled. Due to her spouse's obsession with being a Body Guard they were divorced and she won custody of their daughter. She worked as a Barkeep, and she later adopted a second daughter.
Motivation: Wants to raise her children well.
Ideals: Gifted. Flaws: Disease. Bonds: Poor, Attractive, Family. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 8
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Auran, Aquan
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +5
Possessions: 2000 cp.
Rosalind Lindsay, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and does not wear sleeves and tends to eschew shirts when she can avoid it. She has slicked back blonde hair. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Rosalind was born in the east. At a young age she loved to build and create. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Fighting, Persistence. Bonds: Attractive, Nature. Occupation: Mason
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. Tourmaline (150 gp).
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