Ethereal Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red fur. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a hunchback. She wears her red fur up. Her eyes are blue and beady.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Sold as a small child to a necromancer, Ethereal was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ethereal was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Carpenter. She left for the east, certain she would find work there.
Motivation: To share knowledge with the world; and she uses money and sex appeal to get what she needs
Flaws: Ugly, Selfish. Bonds: Immigrant, Mentor. Occupation: Carpenter
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 68 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Draconic, Aquan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 400 pp. Solid gold idol (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Jeweled gold crown (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Golden circlet with four aquamarines (3000 gp). Black velvet mask with numerous citrines (30 gp). Brass mug with jade inlays (100 gp). A delicate silver chain set with a tourmaline (40 gp).
Kite Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a worn and beaten armor. She has styled her cinnamon fur well, parting it to the left. Her fair skin shows little sign of her aristocratic breeding.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She feeds upon the attention of others.
History: Born in a small village she learned the ways of the warrior from her mother. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kite fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels kind of lost in life.
Ideals: Athletic, Fighting. Flaws: Depressed, Insane. Bonds: Attractive. Occupation: Masseuse
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 40 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. Iolite (30 gp). Rich purple corundum (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahrim Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears black cloth garments or leather armor. His hair is red and very short. He has white eyes and a black hat with a violet feather.
Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Shy, Impulsive, Ugly. Bonds: Poor. Occupation: Assassin
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 8)
Armor Class 8
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 16 (+3) | 15 (+2) | 18 (+4) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 1200 gp.
Ur-Lisak Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He has done his best to style his white hair to look like a famous performer. He has a tattooed face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.
Motivation: Retire the richest man in the east; and he is greedy
Ideals: Entrepeneur. Bonds: Nature, Rich, Mentor. Occupation: Tailor
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 12)
Armor Class 11
Hit Points 96 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 19 (+4) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
Possessions: 1000 gp. Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriel Remington, Female Human [Permalink]
Personal [hide]
Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is muscular with a powerful set of arms. Her brown hair is knotted and matted. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: The child of western immigrants she idolized her father. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Miller responsibilities is difficult; and sabotage a competitor
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Immigrant, Job. Occupation: Miller
Voice: Italian accent
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 3100 sp. 1 Magnifying glass. 1 Masterwork Thieves’ tools.
Stacee Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She has a large white mantle and cape that has been intricately interwoven into her red robe. Her whole body is exceptionally muscular. Her black hair is cut short with large spiked bangs in the front. Her ears are large.
Personality: She likes to make people angry or surprised. She would rather hide behind her crafts than deal with other people.
History: When she was but 5 years old her parents immigrated from the north. Stacee was born on a far northern desert where she grew up under the tutelage of her father, an expert Doctor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and she is wracked by social anxiety
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Doctor
Voice: Posh accent
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp. 1 Masterwork Common Melee.
Kelter Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. He wears a mask on his face.
Personality: Kelter is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Butcher, but he was a colossal failure. He inherited the family business which he has now maintained for 9 years.
Motivation: Expand his business.
Flaws: Depressed, Disease. Bonds: Attractive, Immigrant, Job. Occupation: Brewer
Voice: Raspy
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp. Golden pearl (150 gp).
Ilde Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown vest and prefers tan and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her chestnut hair, when down, is lengthy. Her eyes are green.
Personality: Cocky and sure of herself, she believes she is the best Spice Merchant born in the past three hundred years. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Ilde hails from a village terrorized by gnolls. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Flaws: Ugly, Secretive. Bonds: Job, Enemies, Adventurer. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 60 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 500 gp. Deep green spinel (140 gp). Black star sapphire (700 gp). 1 Silver holy symbol. 1 Disguise kit.
Tim Ramsay, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. He has a hunchback. His black hair is greasy and uncared for. He has several tiny ruby earrings on each ear.
Personality: He is mildly Human supremacist, though he does not identify as such. He has a small toy that he constantly fidgets with.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Human conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and a strong sense of loyalty to half-elven people
Flaws: Ugly, Racist, Addict, Antagonistic. Bonds: Rich. Occupation: Tailor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 1000 cp.
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