Ront Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple brown line shooting up and back down. He carries with him a set of flails on his belt, each one with a topaz on the hilt. His white hair is kept up in a ponytail inside a top hat. His amber eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Elven culture. He is lazy, self-centered, vain, and jealous.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ront fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Elven compassion.
Ideals: Fighting. Flaws: Racist, Selfish. Bonds: Religious. Occupation: Body Guard
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 sp. 1 Masterwork studded leather. 1 Masterwork Heavy steel shield. 1 Buckler.
Shifting Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a pastel armored body suit, with a simple blue line shooting up and back down. His red fur is kept up in a ponytail inside a wide-brimmed hat. His hazel unseeing eyes seem to look past you.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is obsessed with his god.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted divine powers by his dying brother.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Disease, Racist. Bonds: Religious. Occupation: Soapmaker
Voice: Australian accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 gp.
Ahlyssa Trowbridge, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears many layers of old clothing at all times, she is not a threatening figure. She wears a wide-brimmed hat to cover her moderate length golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Ahlyssa has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Justice. Flaws: Ugly, Insane, Hedonist, Disease. Bonds: Poor. Occupation: Painter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 70 gp.
Kerkad Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He very much looks the part of a Bowyer, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His brass crest is singed and shortened. He has several tiny jet earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 14 years.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Bowyer
Voice: Hollow voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold and topaz bottle stopper cork (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). 1 Minor magic item.
Cairn Charm, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. His white hair is greasy and uncared for. His thin eyebrows rest above his beady silver eyes.
Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.
History: He got into the Engraver business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Engraver for hire.
Motivation: Sabotage a competitor.
Ideals: Athletic, Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Engraver
Voice: Raspy
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 11)
Armor Class 12
Hit Points 61 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
Possessions: 320 pp. Silver comb with moonstones (700 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.
Cloud Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She carries with her a set of clubs, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her red fur is lengthy and is close to two feet long. Her face is scarred and worn.
Personality: She will rave to anyone who will listen. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army
Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Military. Occupation: Painter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 sp. 1 Masterwork studded leather.
Mreksh Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who is wearing a long, green cloak, he is not a threatening figure. His crest is brass and curly. His eyes are gold and beady.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Mreksh was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg
Ideals: Opinionated, Justice. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Barrister
Voice: American accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 6000 sp. Moonstone (40 gp). Fire opal (1300 gp). Amber (130 gp).
Valanthe Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned female wears bulky yellow painted plate armor. She is tall, broad shouldered and powerfully built. Sporting a silver mohawk this woman's hair draws a lot of attention. She has a tattooed face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the north. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero.
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Bellfounder
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Auran, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 900 sp.
Sarah Rodney, Female Human [Permalink]
Personal [hide]
Description: This woman is typically in her Armorer uniform, and sports empty pouches on her belt. Her golden hair is knotted and matted. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She dislikes all the random violence that takes place in the west. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised in a island tribe. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She became a Armorer soon after.
Motivation: Balancing her hectic life and new Armorer responsibilities is difficult; and to be a cook again
Ideals: Pacifist, Entrepeneur. Bonds: Job, Attractive, Nature. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 gp. Black pearl (900 gp). Red garnet (140 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!