Avice Byron, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a brown tunic with green highlights, and long blue pants that bunch up around her shoes. She is bald on top and has large black tufts of hair around her ears. Her hazel eyes dart from person to person.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Avice lived on a farm with her mother, near the main road leading to a nearby town. She was taken from her home at a very young age. She has drifted from career to career and currently works as a Baker.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a baker and was forced into it by her family
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Family, Slave, Job. Occupation: Baker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Seven Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears dark leathers with embroidery. His gray fur is long and unkept. His eyes, though not visible through his cowl, are amber.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born several months after his father was called into army service. His first spouse was a Dilettante, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Military, Family. Occupation: Brewer
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 13)
Armor Class 11
Hit Points 76 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 400 pp. Jasper (20 gp). Malachite (11 gp). Brown diamond (3000 gp). Moonstone (20 gp). Aquamarine (1100 gp). Amethyst (50 gp). Fiery yellow corundum (1300 gp). Citrine (20 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarah Marston, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear flannel. Her white hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Abrasive and pushy, she has a hard time making friends. She is frequently practicing swordplay.
History: Born in the south to a Bather, Sarah learned a great deal about her father's area of expertise. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She tends to her Bather job now, and dutifully fulfills any obligations she has.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Job, Immigrant. Occupation: Bather
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Celestial, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Thorpe Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a brown coat with yellow slacks. His hair is cut close to his head. His green eyes are passionate and lively.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Through the years after Thorpe was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Thorpe's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Logical, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Glassblower
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Amber (100 gp).
Dimble Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears tan cloth garments or leather armor. He has moderate length white hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He acts crazy and hedonistic. He also hits on women, regardless of circumstances.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dimble took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss; and to settle down with his crush
Flaws: Hedonist. Bonds: Poor, Attractive, Has a crush, Nature. Occupation: Performer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 48 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 20 (+5) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Gnome, Orc, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Spring Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in pastel turtlenecks beneath a black coat with white slacks. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his orange fur up. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He never swears and excessively uses polite adverbs when speaking. Spring enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He used his abilities to trick people and travel the world for free.
Motivation: To be a Herbalist again; and sabotage a competitor
Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: Criminal record, Job. Occupation: Cook
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Hourglass.
Altho Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. His black hair is cut short with large spiked bangs in the front. His green eyes are passionate and lively.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal music training, and achieved minor success. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. He hasn't told them the truth, but wants to settle down with them.
Motivation: Someone believes him a fraud; and many drow want him driven away
Ideals: Fighting, Disciplined, Logical, Artistic. Bonds: Has a crush, Enemies. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 31 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Sylvan, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp.
Menny Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tan armored body suit, with a simple white line shooting up and back down. With bright white hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a very good compulsive liar and kleptomaniac.
History: She was raised in a white middle class family as the only child. Menny was born on a far eastern island where she grew up under the tutelage of her father, an expert Crown-heir. Being a Crown-heir kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help
Flaws: Antagonistic, Mundane. Bonds: Immigrant, Criminal record. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 30000 sp.
Anbera Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is typically in her Mayor uniform. Her black hair has been sun bleached extensively. Her eyes are brown and catlike.
Personality: She acts crazy and hedonistic. Energy wise she seems alert and responsive.
History: Born to a pair of adventurers, Anbera grew up listening to her mother's many stories. She was taken as a slave by a traveling circus and forced to perform She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends; and she's looking for her big break
Ideals: Professionalism. Flaws: Hedonist. Bonds: Job, Adventurer, Slave. Occupation: Mayor
Voice: Scottish accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 70 pp. Deep green spinel (120 gp). Red spinel (120 gp). Bloodstone (30 gp). 1 Masterwork Uncommon Weapon.
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