Greeba Braxton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and wears baggy black pantaloons and a violet scarf. Her moppish white hair is in a traditional bowl cut. Her eyes are violet and catlike.
Personality: Eccentric and domineering, Greeba will drive conversation. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Greeba was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Greeba's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Greeba and her spouse have recently divorced.
Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc
Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Immigrant, Slave. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 250 gp. 1 Half-Plate.
Manea Benevolence, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman typically wears black cloth garments or leather armor. Her deerstalker hat is riddled with cuts and holes. Her eyes are white.
Personality: Abrasive and pushy, she has a hard time making friends. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Interpreter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her painting dream.
Motivation: She's repulsed by the PC.
Ideals: Entrepeneur, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Interpreter
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp.
Silvo Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears red trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His head has been shaved. His brown eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A deep hatred of gnolls; and he feels kind of lost in life
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Painter
Voice: Cold and demanding tone
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 40 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +5
Possessions: 700 gp.
Hamil Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a shortbow. He wears a small hat to hide his balding. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Courier.
Motivation: He's attracted to the PC; and to share knowledge with the world
Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Courier
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 69 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 6000 gp. Moss agate (9 gp). Hematite (9 gp). Deep green spinel (140 gp). Rhodochrosite (9 gp). Alexandrite (800 gp). Lapis lazuli (9 gp). Malachite (9 gp). Tiger eye turquoise (9 gp). Malachite (9 gp). Malachite (9 gp).
Mijira Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her crest is black, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Mijira was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Apothecary. She ran away from her former home and has been making her living as a Apothecary for the past few years.
Motivation: Expand her business; and to unite with her brother
Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Apothecary
Voice: Squeaky
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 19000 sp.
Sannl Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is generally well dressed albeit a few years behind the times. Her brown hair is drawn into a tight pony tail with a butterfly scrunchie. She has gleaming, smiling blue eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She uses divination through singing.
History: Gifted from a young age, Sannl studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted necromantic powers by her dying brother.
Motivation: She seems to be bored by most things.
Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Banker
Voice: Rolls R's
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 280 gp. Freshwater pearl (4 gp).
Olgoth Everleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Adventurer, his father struggled to pay the bills. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Merchant job and began his own company from there.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. Banded agate (9 gp). Lapis lazuli (9 gp). Golden yellow topaz (1000 gp).
Diesa Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has a slight overbite and is overall scrawny. Her silver hair is heavily combed to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: This woman loves painting and to teach people painting more than just about anything. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac.
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Criminal record, Military. Occupation: Ploughman
Voice: Scottish accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 105 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 19 (+4) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 1000 gp. Citrine (80 gp). Rose (80 gp). Coral (70 gp). Black pearl (1400 gp). Rhodochrosite (9 gp). Eye agate (9 gp). Violet garnet (1400 gp). Obsidian (9 gp). Citrine (80 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dara Amastacia, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is typically in her Mercenary uniform. Her hair is brown and very short. Her eyes are brown and she is always smoking a pipe.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is lazy and tries to find solutions quickly.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She worked as a nervous Mercenary and found it very stressful. She has worked as a Mercenary like her father before her.
Motivation: To get a good night's sleep; and sabotage a competitor
Flaws: Lazy, Disease, Insomniac. Bonds: Job, Attractive. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 11)
Armor Class 13
Hit Points 34 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 40 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (2400 gp). Gold and topaz bottle stopper cork (500 gp). A silver and pearl hairclip (60 gp). Carved bone or ivory statuette (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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