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NPC Generator

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Advanced [show]


Shadow Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears silk and lounges about seductively. She sports a flattop fur cut. Her eyes are hazel and she is always smoking a pipe.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of a Barkeep, who enjoyed hunting, Shadow was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shadow took refuge in the large cave and found the beat up warhammer and armor she uses now. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the west; and she has a rivalry with the church that dominates her actions

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Nature. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Shadow Buttons, Female Tabaxi Warrior 2
Medium (4'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)9 (-1) 9 (-1)9 (-1)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Adrik Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He usually wears his grey robe and has his glaive always slung over his shoulder. He has a hunchback. He wears his red hair down. His eyes are a pleasant brown.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As long as the job gets done he does not care how it got done.

History: Adrik was born in the north. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Apothecary soon after.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Job, Religious. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Adrik Ironfist, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Diggory Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light violet in addition to tight pants. His auburn hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will rave to anyone who will listen. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He comes from a rich southern family. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: To find somewhere to settle down; and to unite with his sister

Flaws: Insane, Mundane. Bonds: Attractive, Family, Rich, Nature. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Diggory Holland, Male Half-Elf Rogue 2
Medium (4'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Flame Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. He sports a flattop fur cut. His copper eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Mortician business at a young age. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Performer again; and an old rival family wants him found

Ideals: Entrepeneur. Bonds: Rich, Job, Slave, Adventurer, Family. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Flame Moon, Male Tabaxi Druid 14
Medium (5'10") Tabaxi, True Neutral (CR 14)
Armor Class 10
Hit Points 92 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Athletics +8, Investigation +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146554

Possessions: 4000 gp. Blue quartz (11 gp). Violet garnet (1500 gp). 1 Medium magic item.


Social Check DCs


Bune Prudence, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a small hat to hide her balding. Her fierce gold eyes like to dwell on things.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Bune is combative with any and all who dare try her patience in the slightest.

History: She was born several months after her father was called into army service. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To clean up the streets; and she wants nothing more than to rejoin the army

Ideals: Justice. Bonds: Guardian, Military, In love. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Bune Prudence, Female Tiefling Druid 4
Medium (6'1") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)14 (+2) 7 (-2)14 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Gnome, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Nirgel Allure, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He is physically well-built. His black hair is lengthy and is close to two feet long. His silver eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Nirgel reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his absent mother

Ideals: Disciplined. Bonds: Enemies, Rich, Military, Family. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Nirgel Allure, Male Tiefling Ranger 3
Medium (5'8") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)17 (+3) 16 (+3)16 (+3)
Skills Insight +5, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs


Sun Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her fur is black, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Always inclined to offer people food she seems plenty friendly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She comes from a rich eastern family. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Fighting, Athletic, Philantrophist. Bonds: Attractive, Rich. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Sun Mist, Female Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)6 (-2) 13 (+1)9 (-1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. Chrysoberyl (160 gp).


Social Check DCs


Shump Shipley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, black cloak. He has no hair. His hazel eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and revenge

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Slave, Adventurer, Criminal record. Occupation: Farmer

Voice: French accent

Attributes [hide]

Shump Shipley, Male Half-Orc Wizard 7
Medium (6'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)8 (-1) 12 (+1)8 (-1)
Skills Investigation +2, Medicine +4
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Liadon, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His moppish white hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He's looking for his big break; and obtaining odd cultural elven artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thamior Liadon, Male Elf Monk 13
Medium (5'0") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 92 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 12 (+1)15 (+2)
Skills Arcana +7, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Aquan, Terran, Druidic
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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