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NPC Generator

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Advanced [show]


Purah Patience, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her dark red hair down. Her silver eyes are slightly larger than normal.

Personality: She is very quiet and rarely speaks above a whisper. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born at the edge of vast forest. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She now mingles about in high society.

Motivation: She is greedy; and money/treasure

Flaws: Shy, Impulsive. Bonds: Rich, Nature, Immigrant. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Purah Patience, Female Tiefling Barbarian 6
Medium (5'1") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 7 (-2)12 (+1)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3

Possessions: 7000 sp. Tiger eye turquoise (6 gp).


Social Check DCs


Azdûsh Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple tan line shooting up and back down. He is bristling with hidden weapons, mostly shields and warhammers. He has a long auburn beard with little hanging trinkets. His eyes are blue.

Personality: Azdûsh is depressed about a lot of things. He tends to be a nihilist. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has a rivalry with the Church that dominates his actions; and he has decided he is irredeemable

Flaws: Depressed. Bonds: Criminal record, Adventurer, Religious. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Azdûsh Springfield, Male Half-Orc Cleric 16
Medium (5'2") Half-Orc, True Neutral (CR 16)
Armor Class 14
Hit Points 115 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)9 (-1) 6 (-2)13 (+1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1200 pp. Sard (30 gp). Red garnet (130 gp). Jasper (30 gp). Aquamarine (500 gp). Blue quartz (10 gp). Obsidian (10 gp). Amethyst (130 gp). Amber (130 gp). Golden yellow topaz (500 gp). Peridot (30 gp). Onyx (30 gp). Hematite (10 gp). Banded agate (10 gp). Fire opal (1300 gp). Amber (130 gp). 1 Medium magic item.


Social Check DCs


Quick On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is dressed in earthy colors with a pastel and black handkerchief worn on her right side. Her gray fur is lengthy. Her blue eyes dart from person to person.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She comes from a rich northern family. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She inherited the family business which she has now maintained for 7 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her relatives are trying to arrange a marriage

Ideals: Logical, Fighting. Bonds: Attractive, Job, Rich, Family. Occupation: Actor

Voice: Complex vocabulary, royal

Attributes [hide]

Quick On the Water, Female Tabaxi Aristocrat 2
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)17 (+3) 15 (+2)12 (+1)
Skills Nature +5, Stealth +5
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Efferil Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue armored body suit, with a simple grey line shooting up and back down. He wears his black hair down. This violet eyed northerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Efferil was born in the north. At a young age he loved to build and create. His first spouse was a Roofer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Persistence. Flaws: Antagonistic. Bonds: In love, Family. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Efferil Xistsrith, Male Elf Aristocrat 8
Medium (5'0") Elf, Neutral Good (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 14 (+2)17 (+3)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulfgar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many pastel ritualistic tattoos. He prefers to wear brown clothing when he does not wear armor. His red hair is greasy and uncared for. He has green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Barrister business at a young age. In his 17th year, his parents were killed by a goblins raid, leaving Ulfgar alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: Elven compassion; and wants to open a new tavern

Ideals: Justice, Optimist. Flaws: Ugly, Racist. Bonds: Job, Enemies. Occupation: Barrister

Voice: Mousy voice

Attributes [hide]

Ulfgar Graybeard, Male Dwarf Bard 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)11 (+0) 15 (+2)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 80 gp.


Social Check DCs


Rimmon Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the west. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Pacifist, Professionalism. Flaws: Ugly, Insomniac. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Rimmon Ideal, Male Tiefling Wizard 1
Medium (5'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3000 cp. 2 Tanglefoot bags.


Social Check DCs


Sun Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is physically well-built. His gray fur has been sun bleached extensively. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is afraid of women and trembles around them

History: He was born in the north. A freak accident while working with his Blacksmith mother left him crippled. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Flaws: Addict, Shy, Disease. Bonds: Family, Immigrant. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Sun Of Snakes, Male Tabaxi Druid 10
Medium (6'2") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: White pearl (60 gp). Silver pearl (60 gp).


Social Check DCs


Greethen Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. His brass crest is braided into rings. He has gold eyes and a green hat with a grey feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small island village. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Animal Trainer job and began his own company from there.

Motivation: He is content; and sabotage a competitor

Ideals: Joker. Flaws: Mundane. Bonds: Rich, Nature, Job. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Greethen Mystan, Male Dragonborn Monk 3
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Leaf Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a fancy brown dress, and sports empty pouches on her belt. Her fur is short and orange. She has yellow eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Nature, Mentor, Religious. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Leaf Buttons, Female Tabaxi Bard 8
Medium (5'5") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 130 pp. Peridot (20 gp). Azurite (5 gp). Azurite (5 gp). Blue quartz (5 gp). Black pearl (1500 gp). Bloodstone (20 gp).


Social Check DCs

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