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NPC Generator

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Advanced [show]


Kildrak Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many black ritualistic tattoos. He sports grey clothing, slightly heavier than average wear. His tied-back hair is chestnut. He is baby faced.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. A few years later when the west was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Racist, Secretive, Disease. Bonds: Immigrant, Religious. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Kildrak Glanhig, Male Dwarf Warrior 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)11 (+0) 16 (+3)8 (-1)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +5

Possessions: 1300 sp.


Social Check DCs


Arjhan Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He tends to wear a large green jacket. His brass crest is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise red.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Arjhan lived on a farm with his mother, near the main road leading to a nearby town. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.

Motivation: Further expansion of business; and wants to raise his children well

Ideals: Athletic, Optimist, Gifted. Flaws: Insomniac. Bonds: Family, Job. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Arjhan Hashphronyxadyn, Male Dragonborn Monk 17
Medium (6'1") Dragonborn, Neutral Good (CR 17)
Armor Class 10
Hit Points 112 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)8 (-1) 14 (+2)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2

Possessions: 400 pp. Rhodochrosite (11 gp). Chalcedony (80 gp). Violet garnet (700 gp). Amber (90 gp). Star rose quartz (80 gp). Deep blue spinel (700 gp). Black opal (1000 gp). Aquamarine (700 gp). Alexandrite (700 gp). Star rose quartz (80 gp). Brown-green garnet (90 gp). Jet (90 gp). Banded agate (11 gp). Moonstone (80 gp). Black star sapphire (1000 gp). Obsidian (11 gp). Jade (90 gp). Brown-green garnet (90 gp). Rhodochrosite (11 gp). Alexandrite (700 gp).


Social Check DCs


Agatha Brady, Female Human [Permalink]

Personal [hide]

Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her trident. She carries with her a set of tridents on her belt, each one with a amber on the hilt. Her golden hair is kept up in a ponytail inside a deerstalker hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Calm and collected, she is a well trained Jeweler. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Agatha was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Jeweler.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Bonds: Job, In love. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Agatha Brady, Female Human Expert 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs


Pallabar Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. His black hair is cut jaggedly and amateurishly. He has gleaming, smiling gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He is a Maurezhi in disguise. Pallabar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Insomniac. Bonds: Family, Adventurer, Nature. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

Pallabar Garrick, Male Gnome Ranger 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 18 (+4)15 (+2) 11 (+0)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. Alexandrite (1000 gp). Violet garnet (1000 gp). 1 Minor magic item.


Social Check DCs


Dain Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who sports brown clothing, slightly heavier than average wear. He keeps his blonde hair in a flapper bob. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich northern family. A gifted student he started as a Painter, but he got bored and became a Bellfounder. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: He wants revenge against goblins; and he has money and likes to spend it

Flaws: Addict, Shy. Bonds: Rich, Job, Enemies. Occupation: Bellfounder

Voice: Soft and melodious

Attributes [hide]

Dain Balderk, Male Dwarf Fighter 7
Medium (3'11") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 60 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)15 (+2) 11 (+0)9 (-1)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Mary Gracey, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears skinny pants and wears a grey and blue robe with the hood down. Her blonde hair is styled in orderly dreadlocks. Her ears are large.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born in the south. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Logical, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Mary Gracey, Female Human Expert 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Obsidian (10 gp).


Social Check DCs


Damaia Poetry, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses in collared shirts and wears a proper scarf over her head. Her dark red hair is kept up in a ponytail inside a top hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Around other people she will do her best to conceal her emotions and appear jolly.

History: She comes from a rich eastern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic. Flaws: Insomniac, Ugly, Shy. Bonds: Rich. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Damaia Poetry, Female Tiefling Paladin 1
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)13 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp.


Social Check DCs


Eridred Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'9" and wears a brown costume with the symbols of death on her torso. With bright white hair. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a font of random trivia from the lore and stories she has discovered

History: When she was but 7 years old her parents immigrated from the west. Her parents enrolled her in a Adept school at a young age so that she could practice her druidic talents. She was granted druidic powers by her dying brother.

Motivation: To share knowledge with the world; and her relatives are trying to arrange a marriage

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Eridred Goblinbane, Female Dwarf Adept 8
Medium (3'9") Dwarf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 41 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 10 (+0)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1600 gp. Golden circlet with four aquamarines (3000 gp).


Social Check DCs


Nemeia Dread, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who usually wears her black robe and has her warhammer always slung over her shoulder. Her hair is red and curly. Her face is covered beneath a completely black helmet.

Personality: She is a Layabout first and foremost. She believes firmly that knowledge should be universal. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She tends to her Layabout job now, and dutifully fulfills any obligations she has.

Motivation: Money/treasure; and her spouse's relatives view her with great suspicion

Bonds: Job, Rich, Religious, Family. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Nemeia Dread, Female Tiefling Ranger 8
Medium (5'6") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)15 (+2) 18 (+4)12 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1500 gp. Tiger eye turquoise (10 gp). Fiery yellow corundum (600 gp). Azurite (10 gp). Star rose quartz (70 gp). Malachite (10 gp).


Social Check DCs

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