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NPC Generator

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Advanced [show]


Medrash Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a green suit, white shirt, and brown tie. He has a penchant for wearing a ring with an oversized emerald on his left hand. His brass crest is thinning but still full. His red eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.

History: He was born in the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Passionate. Flaws: Insane, Shy. Bonds: Rich, Immigrant. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Medrash Turnuroth, Male Dragonborn Ranger 6
Medium (6'5") Dragonborn, Chaotic Good (CR 6)
Armor Class 7
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 16 (+3)16 (+3) 15 (+2)14 (+2)
Skills Arcana +6, Deception +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +7 / 2d6+4, Ranged +0 / 2d6-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Bathin Dread, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears black trousers with brown and red striped suspenders. He wears various colorful collared shirts. He has white hair. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people

Flaws: Ugly, Terse, Racist. Bonds: Poor, Immigrant. Occupation: Soapmaker

Voice: Sore throat, cough

Attributes [hide]

Bathin Dread, Male Tiefling Fighter 7
Medium (5'5") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 29 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)13 (+1) 12 (+1)15 (+2)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 sp. Zircon (40 gp). Banded agate (12 gp). Iolite (40 gp). Amber (100 gp). 1 Minor magic item.


Social Check DCs


Great Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. He wears a small hat to cover his moderate length cinnamon fur. His green eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Flaws: Disease. Bonds: Immigrant, Slave, Attractive. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Great Mist, Male Tabaxi Expert 1
Medium (6'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 17 (+3)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Jarana Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are hazel and beady.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in the north. She moved from fad to fad and when she turned 15 she discovered painting. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

Jarana Balderk, Female Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)13 (+1) 13 (+1)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 60 gp.


Social Check DCs


Windy In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a pastel poncho over her likewise colored trousers and shirt. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a card on it. Her long brown fur is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are copper.

Personality: She will rave to anyone who will listen. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted martial powers by her dying sister.

Motivation: She feels the way she acts is they only way to get by in the world; and her religion dominates her actions

Ideals: Joker, Gifted, Impeccable. Flaws: Insane. Bonds: Religious. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Windy In Woods, Female Tabaxi Monk 12
Medium (5'3") Tabaxi, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 70 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)6 (-2) 12 (+1)13 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 2000 gp. Red garnet (90 gp). Moonstone (70 gp). Zircon (70 gp). Red-brown spinel (90 gp). Azurite (16 gp). Golden yellow topaz (700 gp). Red garnet (90 gp). Aquamarine (700 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tiaathque Woodhouse, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow armored body suit, with a simple green line shooting up and back down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Sporting a golden mohawk this woman's hair draws a lot of attention. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to her, and she is able to talk to them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was a soldier and died while she was still young. Tiaathque was left her father's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Military. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Tiaathque Woodhouse, Female Half-Elf Ranger 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 5 (-3)18 (+4) 11 (+0)6 (-2)
Skills Animal Handling +3, History +7
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnome, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Aust Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gifted from a young age, Aust studied abroad. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Poor, Criminal record. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Aust Ethanasath, Male Elf Bard 12
Medium (4'8") Elf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 40 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)13 (+1) 10 (+0)18 (+4)
Skills Intimidation +8, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 100 pp. Violet garnet (1600 gp). Bloodstone (80 gp). Carnelian (80 gp). Rhodochrosite (16 gp). Sardonyx (80 gp). Sardonyx (80 gp). Sard (80 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a deerstalker hat to cover his moderate length silver hair. His eyes are brown and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born in the north his family was never financially stable. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has been saving his money to try and buy his sister's freedom.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Athletic, Artistic. Bonds: Family, Poor, Debt. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Barendd Bloodkith, Male Dwarf Fighter 11
Medium (4'5") Dwarf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 70 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Deception +4, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 3200 gp.


Social Check DCs


Claira Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are a pleasant gray.

Personality: Overbrimming with self-confidence, Claira isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Claira was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Detective. She struck the Detective job and began her own company from there.

Motivation: Wants to open a new tavern; and a deep hatred of illithids

Ideals: Impeccable. Bonds: Attractive, Enemies, Job. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Claira Amastacia, Female Elf Wizard 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. Carnelian (80 gp). White pearl (120 gp).


Social Check DCs

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