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NPC Generator

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Advanced [show]


Serpent Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has styled her beige fur well, parting it to the left. Her eyes are copper and catlike.

Personality: She is happy with her job as a Jeweler. She turns her eye from what people do, preferring to live and let live. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was raised in a plains tribe. There was a wharf not far from home where she often wandered off to fish. She has drifted from career to career and currently works as a Jeweler.

Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult; and further expansion of business

Ideals: Fighting, Athletic. Bonds: Attractive, Job, Nature. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Serpent Of Winter, Female Tabaxi Warlock 10
Medium (6'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 28 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 7 (-2)8 (-1) 15 (+2)13 (+1)
Skills Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eridred Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She typically wears grey cloth garments or leather armor. She is an epitome of beauty. She has wavy brown hair. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She tends to her Assassin job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and expand her business

Ideals: Passionate. Flaws: Forgetful. Bonds: Attractive, Nature, Job. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Eridred Trueblood, Female Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 120 pp. 1 Half-Plate.


Social Check DCs


Harann Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her crest is black and very short. Her eyes are likewise red.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Harann grew up listening to her mother's many stories. Through the years after Harann was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Harann's mother didn't care for her much, and the feeling was mutual. She now mingles about in high society.

Motivation: She is compelled to act according to her religious beliefs; and she is greedy

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Rich, Religious. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Harann Orexijandilin, Female Dragonborn Druid 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)8 (-1) 7 (-2)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Red spinel (130 gp).


Social Check DCs


Pennie Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her long auburn hair kept up in a rat tail. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born on a small isolated farm. She found a children's book about a Halfling Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and obtaining odd cultural dragonborn artifacts is her passion

Flaws: Ugly. Bonds: Poor, Job, Adventurer, Nature. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Pennie Fatrabbit, Female Halfling Wizard 5
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 19 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 100 gp.


Social Check DCs


Bhevek Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his lance. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. With a patchy golden beard and wild golden hair. His thin eyebrows rest above his beady gray eyes.

Personality: He will rave to anyone who will listen. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Insane. Bonds: Criminal record, Military. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Bhevek Tallfellow, Male Halfling Warrior 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 17 (+3)13 (+1)
Skills Arcana +3, Insight +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Malachite (4 gp). Lapis lazuli (4 gp).


Social Check DCs


Ghaliver Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man is typically in his Mercenary uniform, and sports empty pouches on his belt. With a patchy auburn beard and wild auburn hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 7 years old his parents immigrated from the south. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and sabotage a competitor

Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Ghaliver Copperkettle, Male Halfling Expert 7
Small (3'0") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 38 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 12 (+1)8 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 8000 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Claira Toti, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a hunchback. Her blonde hair is cut short. Her green unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barkeep arts, while her father instructed her in etiquette, music and courtly manner. Cursed with unlife at a very young age, Claira has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is terrified, and will act out of fear; and she has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, Disease, Fearful. Bonds: Rich. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Claira Toti, Female Half-Elf Warlock 5
Medium (4'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 400 gp.


Social Check DCs


Eloise Hadley, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'0" has a big stupid grin on her face most of the time. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She wears her auburn hair up in a very large beehive style do. Her fierce gray eyes like to dwell on things.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Many drow want her driven away.

Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Religious. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Eloise Hadley, Female Human Wizard 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Sarah Shirley, Female Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern woman is wearing the road beaten gear of a warrior. She has done her best to style her blonde hair to look like a famous performer. She is baby faced.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Sarah was born the youngest of three triplets. She has had some formal painting training, and achieved minor success. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and an old rival family wants her found

Ideals: Fighting, Athletic, Opinionated, Artistic. Flaws: Mundane. Bonds: Family. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Sarah Shirley, Female Human Sorcerer 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs

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