Ethereal Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He sports pastel clothing, slightly heavier than average wear, and carries shortspears. His brown fur is thinning but still full. He has copper eyes.
Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Ethereal was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ethereal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Fighting. Flaws: Insane. Bonds: Enemies, Family, Job. Occupation: Slave Trader
Voice: Rolls R's
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 58 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5
Possessions: 200 gp. Red garnet (80 gp). Jet (80 gp). Golden yellow topaz (500 gp). Zircon (30 gp). White pearl (80 gp). Jet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raer Horineth, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'10" and wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his flail. His left hand appears badly burned and disfigured. His auburn hair, when down, is lengthy. His eyes are gray.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of northern immigrants he idolized his mother. Raer was born on a far northern desert where he grew up under the tutelage of his mother, an expert Mercenary. He now spends his time doing works of charity.
Motivation: He feels that his past leaves him morally obligated to help; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 8 (-1) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1600 gp. Sapphire pendant on gold chain (600 gp).
Ilanis Horineth, Female Elf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a tan costume with the symbols of strength on her torso. She has a long chestnut ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.
Personality: A skeptical and narcissistic woman, Ilanis's first love is herself. Her second love is also herself. She is a great chef.
History: Born in the west to a Adventurer, Ilanis learned a great deal about her mother's area of expertise. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: She has decided she is irredeemable.
Ideals: Impeccable, Gifted. Bonds: Job, Criminal record. Occupation: Adventurer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Aym Quiet, Female Tiefling [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a green suit, white shirt, and blue tie. She carries a battered scimitar and tarnished greatsword as well. Her red hair is braided into rings. Her eyes are red.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: The child of northern immigrants she idolized her mother. She moved out east to avoid the crime she committed. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Passionate. Bonds: Job, Immigrant, Criminal record. Occupation: Performer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 120 gp. Golden yellow topaz (300 gp). 1 Darkwood Shield.
Verin Shame, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. She has dyed her greying silver hair a little too much giving a sharp silver color. She has several tiny opal earrings on each ear.
Personality: She is overprotective of those who hire her services. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She comes from a rich eastern family. She married young, but lost her spouse to goblins. She struck the Marshal job and began her own company from there.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Flaws: Depressed. Bonds: Rich, Guardian, Job, Enemies. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 150 pp.
Pûgrish Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: He sports white clothing, slightly heavier than average wear. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is cut jaggedly and amateurishly. His brown eyes are slightly larger than normal.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Pûgrish does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Depressed. Bonds: Nature, Military, Religious. Occupation: Adventurer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 16)
Armor Class 8
Hit Points 87 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 7 (-2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +3 / 4d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 6000 gp. Fiery yellow corundum (1300 gp). Violet garnet (1100 gp). Lapis lazuli (12 gp). Freshwater pearl (12 gp). Hematite (12 gp). Aquamarine (1100 gp). Hematite (12 gp). Black pearl (1100 gp). Chrysoberyl (80 gp). Violet garnet (1100 gp). Chrysoberyl (80 gp). Tourmaline (80 gp). Hematite (12 gp). Obsidian (12 gp). Azurite (12 gp). Fire opal (1300 gp). Iolite (80 gp). Zircon (80 gp). Alexandrite (1100 gp). Black pearl (1100 gp). Alexandrite (1100 gp). Malachite (12 gp). Alexandrite (1100 gp). 1 Medium magic item. 1 Medium magic item.
Shanairla Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she usually wears her blue robe and has her axe always slung over her shoulder. Her hair is short and black. She has green eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born to a Crown-heir, her mother struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Bonds: Attractive, Poor, Job. Occupation: Miller
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1500 sp.
Sun Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her orange fur is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is very quiet and rarely speaks above a whisper. She can't help but pocket interesting objects she comes across
History: Her parents moved while she was still in utero so she is the first generation to be born here. Sun was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sun decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has been saving her money to try and buy her brother's freedom.
Motivation: She feels kind of lost in life; and a rival would like her out of the picture
Flaws: Shy, Depressed. Bonds: Criminal record, Immigrant, Family. Occupation: Miner
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 73 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 12 (+1) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1800 gp.
Breena Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally shirtless and showing off her tattooed chest. Her chestnut hair has been sun bleached extensively. Her ears are large.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: From birth she was tutored by a cruel and relentless mentor. There was a wharf not far from home where she often wandered off to fish. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Adventurer, Mentor, Nature. Occupation: Miller
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
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