Althaea Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many violet ritualistic tattoos. She has the majority of her body covered in plate. Her hair is short and chestnut. Her otherwise smooth face is marked with small tiny scars.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She believes the world needs to unite to get rid of illithids once and for all.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with vampirism at a very young age, Althaea has worked very hard to control her curse. She now mingles about in high society.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and someone believes her a fraud
Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Stableman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 7)
Armor Class 14
Hit Points 43 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 9 (-1) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 2000 sp. White pearl (60 gp). Azurite (7 gp).
Eldon Nackle, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bald on top and has large auburn tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eldon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world.
Ideals: Artistic, Logical. Flaws: Ugly, Insane. Occupation: Beggar
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 11)
Armor Class 13
Hit Points 54 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Gnome, Abyssal, Gnoll, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1 Minor magic item.
Krimmon Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white vest and prefers pastel and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His hair is blonde and curly. His green eyes are passionate and lively.
Personality: He is a hateful person. He taunts others and blames them for his problems. Around other people he will do his best to conceal his emotions and appear jolly.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is greedy
Flaws: Ugly, Antagonistic, Shy, Disease. Bonds: Rich. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 600 gp. Blue sapphire (800 gp). Onyx (20 gp). Rhodochrosite (8 gp).
Werydd Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a well pressed and immaculate suit (or dress). She wears her blonde hair up in a very large beehive style do. Her eyes are brown and beady.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born in the north. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her son; and an old rival family wants her found
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Server
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 pp.
Maegan Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a large white jacket. She is physically well-built. Her hair is long and white with streaks of blonde, and is pulled back with small white clips. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was very strict, and drilled into her lessons on being the perfect lady. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To end her boredom; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Nature. Occupation: Map Maker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp.
Râsh Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with small hat. He has a long white beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He would like to get married and retire; and seeks redemption
Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Criminal record, Has a crush. Occupation: Carpenter
Voice: Indian accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 11)
Armor Class 14
Hit Points 60 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 10 (+0) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1000 gp.
Shadow Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. He wears a colorful flower in his gray fur. His fair skin shows little sign of his aristocratic breeding.
Personality: He acts crazy and hedonistic. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When he was but 6 years old his parents immigrated from the north. He found a children's book about a Tabaxi Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Immigrant, Adventurer. Occupation: Beggar
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 17)
Armor Class 12
Hit Points 74 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1500 pp. Embroidered and bejeweled glove (1000 gp). Solid gold idol (1000 gp). Jeweled gold crown (6000 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A delicate silver chain set with a tourmaline (10 gp). Gold dragon comb with red garnet eye (1400 gp). Fire opal pendant on a fine gold chain (1800 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Sapphire pendant on gold chain (600 gp). Brass mug with jade inlays (400 gp). Finely wrought small gold bracelet (10 gp). Sapphire pendant on gold chain (600 gp). Fire opal pendant on a fine gold chain (1800 gp). Sapphire pendant on gold chain (600 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (600 gp).
Darrak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. His eyes are hazel.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is harsh and unforgiving.
History: He is a Chromatic Dragon in disguise. Darrak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He's repulsed by the PC.
Ideals: Justice. Flaws: Antagonistic, Secretive. Bonds: Rich, Adventurer. Occupation: Fletcher
Voice: Stutters
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 66 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 100 pp. Carnelian (40 gp). Rock crystal (40 gp). Fiery yellow corundum (1500 gp). Rock crystal (40 gp). Hematite (14 gp). Carnelian (40 gp). Amber (120 gp). 1 Minor magic item.
Marbas Charm, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a worn and beaten armor, and a wedding ring on his right hand. He keeps his black hair in a flapper bob. His silver eyes dart from person to person.
Personality: Calm and collected, he is a well trained Masseuse. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Impulsive. Bonds: In love, Job, Religious, Mentor. Occupation: Masseuse
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp.
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