Borgu Soames, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'7" western man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. His gray eyes are passionate and lively.
Personality: He is almost excessively polite to everyone, even when angry. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and he feels threatened by others
Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Rich. Occupation: Sage
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 11)
Armor Class 9
Hit Points 61 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 13 (+1) | 6 (-2) | 18 (+4) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +4
Possessions: 70 pp. Deep blue spinel (1400 gp). Hematite (14 gp).
Einkil Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a brown coat over a red low-cut shirt, and a feathered hat upon his head, marred by sweets. He has wavy golden hair. His eyes are likewise blue.
Personality: Einkil speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing painting.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in greataxe use. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Artistic, Fighting. Flaws: Ugly. Bonds: Enemies. Occupation: Bookbinder
Voice: Soft and melodious
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 48 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 19 (+4) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 200 gp.
Amnon Glee, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a colorful flower in his chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aggressive, abrasive, and angry, Amnon embodies much of what other species detest in the Tieflings. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Amnon lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Architect, but he got bored and became a Roofer. He hasn't been sleeping well lately.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new roofer responsibilities is difficult
Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Attractive, Family, Job. Occupation: Roofer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 9)
Armor Class 11
Hit Points 26 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 18 (+4) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Giant, Abyssal, Dwarven, Draconic
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. Amber (140 gp). Aquamarine (1000 gp). Violet garnet (1000 gp). Aquamarine (1000 gp). Hematite (4 gp).
Trag Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a white and brown robe with the hood down. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His auburn hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He never swears and excessively uses polite adverbs when speaking. He can't help but pocket interesting objects he comes across
History: Trag was born with his mother's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: Money/treasure; and he feels that his past leaves him morally obligated to help
Ideals: Optimist. Flaws: Insane. Bonds: Rich, Criminal record, Attractive. Occupation: Sailor
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 10)
Armor Class 13
Hit Points 45 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 900 gp. Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Grigi Sutton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a white shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her hair is red and curly. She has several tiny topaz earrings on each ear.
Personality: Prone to second guessing herself, she comes off as nervous. She cannot resist a sob story and will often dote over anyone who has one.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Slave. Occupation: Marshal
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 9)
Armor Class 12
Hit Points 69 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
Armara Moral, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green collared shirt and yellow skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She is physically well-built. Her red hair is slicked back into a classic pompadour. Her gold eyes lackadaisically let the world flow into them.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is able to make almost anything out of random pieces of junk.
History: She was born at the edge of vast plains. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Spice Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new spice merchant responsibilities is difficult
Ideals: Gifted. Bonds: Attractive, Nature, Criminal record, Job. Occupation: Spice Merchant
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 35 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Undercommon, Giant
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +7
Possessions: 1300 gp. Hematite (9 gp). Chrysoprase (60 gp). 1 Minor magic item.
Uzza Agility, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She is wearing the road beaten gear of a warrior. Her blue hair is unkempt and raggedy. Her black eyes have a joyful gleam in them most of the time.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She also is a firm believer in the womanly ideal.
History: Uzza was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uzza fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Ideals: Fighting, Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Brewer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 16)
Armor Class 9
Hit Points 105 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +4 / 4d10-1, Grapple +4
Possessions: 300 pp. Embroidered and bejeweled glove (2000 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Gold dragon comb with red garnet eye (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A necklace of small pink pearls (4000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Sapphire pendant on gold chain (900 gp). Black velvet mask with numerous citrines (140 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Jeweled anklet (2000 gp). 1 Medium magic item. 1 Medium magic item.
Ernest Hadlee, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are gray and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion
Ideals: Joker, Fighting. Bonds: Attractive, Military, Nature. Occupation: Barber
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 6
Hit Points 84 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 3 (-4) | 16 (+3) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged -1 / 2d10-4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kaladan Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears tattered old clothes. His red crest is heavily combed to the right. His gold eyes have a joyful gleam in them most of the time.
Personality: Kaladan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.
History: Sold as a small child to a slaver, Kaladan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new carpenter responsibilities is difficult
Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Mentor, In love. Occupation: Carpenter
Voice: Sleepy voice
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Infernal, Orc, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Chrysoberyl (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!
