Kerkad Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears just a black suit. His gold crest is slicked back into a classic pompadour. He has gleaming, smiling gold eyes.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Kerkad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Kerkad hails from a village terrorized by dire rats. A freak accident while working with his Shepherd mother left him crippled. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Revenge; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Family, Enemies. Occupation: Server
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 40000 cp. Alexandrite (200 gp). Chrysoprase (40 gp). Freshwater pearl (16 gp). Black pearl (200 gp). Alexandrite (200 gp). Jade (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Godfrey Azzo, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He has styled his auburn hair well, parting it to the left. He is very pretty but has cold, dead eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He comes from a rich southern family. Like his father and his sister before him, after school he went straight into learning to become a Bricklayer. He struck the Bricklayer job and began his own company from there.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and he is greedy
Ideals: Joker. Bonds: Attractive, Job, Rich. Occupation: Bricklayer
Voice: French accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp.
Emerald Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a brown Stetson hat and brown clothes. She has dyed her greying brown fur a little too much giving a sharp brown color. Her eyes are likewise yellow. Her teeth are white and perfect.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She receives visions of the future at random moments
History: Emerald was born with her father's beautiful face. She found a children's book about a Tabaxi Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She left for the west, certain she would find work there.
Motivation: A need for knowledge about a nearby landmark; and she wants nothing more than to rejoin the army
Ideals: Gifted. Bonds: Attractive, Adventurer, Immigrant, Military. Occupation: Bricklayer
Voice: Raspy
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 64 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: Alexandrite (1000 gp). Fiery yellow corundum (1200 gp). Peridot (50 gp). Aquamarine (1000 gp). Hematite (6 gp). 1 Minor magic item.
Great Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His long white fur is drawn into a two foot long braid. His copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Great is combative with any and all who dare try his patience in the slightest.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Disciplined, Justice. Flaws: Mundane. Bonds: Attractive. Occupation: Cartwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 13)
Armor Class 14
Hit Points 78 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
Possessions: 1000 gp. Aquamarine (500 gp). Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tyna Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is generally shirtless and showing off her tattooed chest. She keeps her brown hair in a flapper bob. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to make people angry or surprised. She has a small toy that she constantly fidgets with.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She left for the north, certain she would find work there.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Immigrant, Job. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 46 (6d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Sylvan, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp.
Yurgunn Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey trousers with red and white striped suspenders. She wears various colorful collared shirts. She carries with her a set of sickles, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is braided into rings. Her face is scarred and worn.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born in the west, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and she is content
Ideals: Fighting. Flaws: Ugly, Sensitive, Impulsive. Bonds: Immigrant. Occupation: Beggar
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 80 gp. Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). 1 Hourglass.
Zâthra Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is lengthy and is close to two feet long. His eyes are blue and catlike.
Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.
History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: He wants to get laid; and further expansion of business
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Military, Job, Has a crush. Occupation: Crown-heir
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.
Astar Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. His dark red hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He became a Gardener soon after.
Motivation: Further expansion of business.
Flaws: Ugly, Insomniac. Bonds: Adventurer, Rich, Job. Occupation: Gardener
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 4000 sp. Obsidian (14 gp). Sardonyx (30 gp).
Orsik Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a faded coat and loose pants complete with small hat. He has wavy silver hair. His hazel eyes are slightly larger than normal.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.
History: Sold as a small child to a brothel owner, Orsik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor. Occupation: Masseuse
Voice: Boston accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 11)
Armor Class 12
Hit Points 55 (11d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1400 gp. Citrine (50 gp). Smoky quartz (50 gp). Red garnet (150 gp). Moonstone (50 gp). Rhodochrosite (8 gp). Banded agate (8 gp). Coral (150 gp). Star rose quartz (50 gp). Jet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

