Mardnab Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She wears a broad hat to cover her moderate length auburn hair. Her eyes are a pleasant violet.
Personality: A deeply religious woman she believes everything happens for a reason. She is a great chef.
History: The child of southern immigrants she idolized her father. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the south, certain she would find work there.
Motivation: She is wracked by social anxiety.
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Religious, Immigrant. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 16 (+3) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Abyssal, Ignan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Breastplate. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Traulam Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears blue leather gloves, a blue jacket, and tight pants. Her hair is always cut to a buzz. Her face is scarred and worn.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She also is a firm believer in the womanly ideal.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and to prove her worth to the world
Flaws: Ugly, Impulsive. Bonds: Enemies, Religious. Occupation: Spice Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 34 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 8 (-1) | 20 (+5) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Goblin, Aquan, Draconic, Terran
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2000 gp. Golden pearl (70 gp). Emerald (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chay Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: An older man who typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail, he is not a threatening figure. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady hazel eyes.
Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with dancing.
History: He was born into a rich family. His mother was a soldier and died while he was still young. Chay was left his mother's suit of armor and trained in its use and care. He has never given up on his dancing dream.
Motivation: He is compelled to act according to his religious beliefs; and money/treasure
Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Rich, Military. Occupation: Herbalist
Voice: Prounounces S like Z
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
Nicor Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears a black tunic with brown highlights, and long yellow pants that bunch up around his shoes and is in decent physical shape. His chestnut hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Further he is a bit of a stoner and is frequently out of it.
History: He was born a particularly ugly child, much to the horror of his parents. Nicor liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids
Ideals: Disciplined. Flaws: Ugly, Addict, Antagonistic. Bonds: Nature, Enemies. Occupation: Barber
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 44 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1300 gp. Violet garnet (400 gp). Bloodstone (80 gp). Golden yellow topaz (400 gp). Blue star sapphire (400 gp). Moonstone (80 gp).
Cecily Kenley, Female Human [Permalink]
Personal [hide]
Description: This southern woman tends to wear a large grey jacket. Her clothes are grease stained in places. Her black hair is knotted and matted. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is frequently practicing swordplay.
History: Born to a pair of adventurers, Cecily grew up listening to her mother's many stories. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend.
Ideals: Optimist, Logical. Bonds: Poor, Immigrant, Military, Adventurer. Occupation: Locksmith
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 pp.
Mozikth Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a green tunic with violet highlights, and long grey pants that bunch up around his shoes and is in decent physical shape. His crest is gold and curly. This gold eyed northerner is not easily forgotten.
Personality: He is almost excessively polite to everyone, even when angry. He is afraid of women and trembles around them
History: He got into the Laborer business at a young age. He helped his mother out around the business and became quite the natural. He struck the Laborer job and began his own company from there.
Motivation: A deep hatred of gnolls; and revenge
Flaws: Shy. Bonds: Job, Enemies. Occupation: Laborer
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 49 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 |
Possessions: 1400 gp. Silver comb with moonstones (100 gp). Gold and topaz bottle stopper cork (1600 gp). Fire opal pendant on a fine gold chain (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oolah Kendal, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her white hair is drawn into a tight pony tail with a rose scrunchie. Her violet eyes lackadaisically let the world flow into them.
Personality: Calm and collected, she is a well trained Fisher. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the west to a Fisher, Oolah learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Justice, Impeccable. Bonds: Job, Rich, Attractive. Occupation: Fisher
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 400 gp.
Merla Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She sports red clothing, slightly heavier than average wear. She has a moderate pudge and is not very fit. She has a long chestnut ponytail with little hanging trinkets. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Around other people she will do her best to conceal her emotions and appear jolly.
History: The child of a Locksmith, who enjoyed hunting, Merla was taken on many hunting expeditions. Merla was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Merla decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Shy. Bonds: Attractive, Enemies, Nature, Criminal record. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 16
Hit Points 22 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 20 (+5) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. Eye agate (8 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.
Rolen Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, constantly wearing a yellow suit, tan shirt, and green tie. His hair is greying and his face has many wrinkles. He has several tiny aquamarine earrings on each ear.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Rolen lived on a farm with his father, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his son. Heartbroken, Rolen never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: To reunite with his absent father; and money/treasure
Flaws: Cynical, Hedonist. Bonds: Rich, Family, In love. Occupation: Jeweler
Voice: Boston accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 5 (-3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 60 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


