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NPC Generator

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Advanced [show]


Gnarsh Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems. His auburn hair is cut short with large spiked bangs in the front. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Gifted, Impeccable. Flaws: Antagonistic, Shy. Bonds: Rich, Attractive. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Gnarsh Hadleigh, Male Half-Orc Barbarian 7
Medium (6'1") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 59 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 700 gp. Silver pearl (80 gp). Red garnet (80 gp). Black pearl (800 gp). 1 Minor magic item.


Social Check DCs


Ea Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Mason, her father struggled to pay the bills. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has been a successful dealer in antiques buying low and selling high.

Motivation: Halfling compassion; and retire the richest woman in the east

Ideals: Entrepeneur, Justice. Flaws: Racist. Bonds: Poor. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Ea Carrion, Female Tiefling Rogue 6
Medium (6'0") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +5

Possessions: 1000 sp. White pearl (70 gp). Chrysoberyl (70 gp).


Social Check DCs


Dean Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. Dean was born on a far western forest where he grew up under the tutelage of his father, an expert Junk Dealer. He left for the west, certain he would find work there.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Disciplined, Logical. Bonds: Attractive, Rich, Immigrant. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Dean Hayhurst, Male Human Bard 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 500 sp. Silver pearl (110 gp).


Social Check DCs


Windy Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long cinnamon fur kept up in a rat tail. This yellow eyed southerner is not easily forgotten.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Fighting, Athletic, Gifted. Flaws: Racist. Bonds: Adventurer. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Windy Candle, Male Tabaxi Cleric 16
Medium (6'3") Tabaxi, True Neutral (CR 16)
Armor Class 14
Hit Points 87 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills Arcana +8, Persuasion +4
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 1200 pp. Silver ewer (30 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Silgre Camden, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a white poncho over her likewise colored trousers and shirt. She carries a battered greataxe and tarnished scythe as well. Her red hair is lengthy and is close to two feet long. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in the south, but her parents moved at a very young age to the east. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is a bit of a kleptomaniac

Ideals: Fighting, Gifted. Bonds: Attractive, In love, Immigrant. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Silgre Camden, Female Half-Orc Monk 1
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)16 (+3) 16 (+3)8 (-1)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Goblin, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Valanthe Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. She keeps her blonde hair in a flapper bob. This hazel eyed westerner is not easily forgotten.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not believe in violence as a means to an end. She is a dedicated Fisher but believes her peers are too gung-ho.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fisher arts, while her father instructed her in etiquette, music and courtly manner. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now spends her time doing works of charity.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Pacifist. Bonds: Attractive, Rich, Religious. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Valanthe Mitchell, Female Half-Elf Ranger 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)3 (-4) 12 (+1)12 (+1)
Skills Acrobatics +6, History -1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Rosalind Remington, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is short and chestnut. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She got into the Tanner business at a young age. Her psionic abilities were realized during a raid on her village. She is untrained/undisciplined, which makes her dangerous.

Motivation: Sabotage a competitor.

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Rich, Job. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

Rosalind Remington, Female Human Cleric 10
Medium (4'8") Human, Chaotic Good (CR 10)
Armor Class 9
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +6, Stealth +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1100 gp. Black pearl (1000 gp).


Social Check DCs


Yvonne Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her golden hair in a flapper bob. She wears an eyepatch.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a forest tribe. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted divine powers by her dying sister.

Motivation: She doesn't get along with people that don't share her tastes; and she feels threatened by others

Ideals: Impeccable, Gifted. Flaws: Ugly, Fearful. Bonds: Rich, Nature. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Yvonne Brinker, Female Half-Elf Ranger 4
Medium (5'6") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Terran, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Jezean Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her bronze crest is greasy and uncared for. Her red eyes dart from person to person.

Personality: Jezean is depressed about a lot of things. She tends to be a nihilist. She is obsessed with her god.

History: Born to a pair of adventurers, Jezean grew up listening to her mother's many stories. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She feels kind of lost in life; and obtaining odd cultural halfling artifacts is her passion

Flaws: Ugly, Depressed. Bonds: Adventurer, Religious. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jezean Zzzxaaxthroth, Female Dragonborn Monk 5
Medium (6'3") Dragonborn, Neutral Evil (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 15 (+2)10 (+0)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Abyssal, Terran, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp. Fire opal pendant on a fine gold chain (1600 gp). Old masterpiece painting (1600 gp). Silver comb with moonstones (200 gp). An abacus with copper, silver and gold markers (30 gp). 1 Minor magic item.


Social Check DCs

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