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NPC Generator

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Advanced [show]


Naal Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Spy. He has a slight overbite and is overall scrawny. His white hair is heavily combed to the left. His green eyes are passionate and lively.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Extrovert. Bonds: Attractive, Slave, Adventurer. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Naal Ofandrus, Male Elf Adept 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)13 (+1) 17 (+3)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 9000 cp.


Social Check DCs


Quick Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tight fitting pastel shirt and pants. Her fur is greying and her face has many wrinkles. Her eyes are a pleasant green.

Personality: Quick hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She has a minor phobia of water and hates getting wet.

History: From birth she was tutored by a cruel and relentless mentor. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants her found; and she is terrified, and will act out of fear

Ideals: Artistic. Flaws: Fearful. Bonds: Immigrant, Mentor, Family. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Quick Of Ale, Female Tabaxi Wizard 10
Medium (6'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 9 (-1)14 (+2)
Skills History +7, Religion +7
Senses Passive Perception 9
Languages Common, Goblin, Dwarven, Celestial
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544433200

Possessions: 250 pp. 1 Minor magic item.


Social Check DCs


Leaf Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He carries with him a set of lances on his belt, each one with a aquamarine on the hilt. His gray fur is thinning but still full. He has green eyes.

Personality: He snorts whenever he laughs or is feeling confident. He invites people to come help in his community garden.

History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's in love; and he would like to get married and retire

Ideals: Fighting, Philantrophist, Justice. Bonds: Nature, Has a crush. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Leaf Plume, Male Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 100 pp. 3 Thunderstones.


Social Check DCs


Ronobe Covert, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her dark red hair is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great joy in being the best Brewer in town.

History: Ronobe lived on a farm with her father, near the main road leading to a nearby town. Her divine abilities were realized during a raid on her village. She struck the Brewer job and began her own company from there.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Job, Family. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Ronobe Covert, Female Tiefling Barbarian 3
Medium (5'10") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nirgel Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and curly. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. Nirgel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Flaws: Impulsive. Bonds: Rich, Attractive, Mentor, Adventurer. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Nirgel Pleasure, Male Tiefling Aristocrat 1
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)15 (+2) 7 (-2)13 (+1)
Skills Acrobatics +3, Survival +0
Senses Passive Perception 8
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0

Possessions: 120 gp. An abacus with copper, silver and gold markers (140 gp). 3 Acid flasks.


Social Check DCs


Jak Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His white hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invites people to come help in his community garden.

History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and to unite with his brother

Ideals: Philantrophist. Bonds: Poor, Criminal record, Nature, Adventurer, Family. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Jak Honeypot, Male Halfling Commoner 12
Small (3'3") Halfling, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 57 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +5

Possessions: 1000 gp. Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fivin Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He sports violet clothing, slightly heavier than average wear. His hair is golden, silky, and of moderate length. His eyes, though not visible through his cowl, are green.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Flaws: Insomniac, Fearful. Bonds: Attractive, Job, Slave. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Fivin Arnuanna, Male Half-Elf Aristocrat 15
Medium (5'10") Half-Elf, Chaotic Good (CR 15)
Armor Class 13
Hit Points 109 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)18 (+4) 10 (+0)14 (+2)
Skills Deception +7, Investigation +9
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Sylvan, Ignan, Orc
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 8000 gp. Carnelian (30 gp). Aquamarine (700 gp). Red spinel (40 gp). Hematite (6 gp). Aquamarine (700 gp). Amber (40 gp). Freshwater pearl (6 gp). Amethyst (40 gp). Red garnet (40 gp). Red spinel (40 gp). Tiger eye turquoise (6 gp). Freshwater pearl (6 gp). 1 Medium magic item.


Social Check DCs


Keyleth Ariessus, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a fancy blue dress. Her chestnut hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She enjoys reading and quiet.

History: She was born in the east, but her parents moved at a very young age to the south. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the east, certain she would find work there.

Motivation: She has a crush on the local Merchant; and she is wracked by social anxiety

Ideals: Philantrophist, Logical. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Keyleth Ariessus, Female Elf Cleric 13
Medium (5'0") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 89 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 1000 gp. Obsidian (12 gp). Black opal (900 gp). Citrine (40 gp). Banded agate (12 gp). Violet garnet (300 gp). Jasper (40 gp). Carnelian (40 gp). Golden yellow topaz (300 gp). Bloodstone (40 gp). Blue star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. He wears a colorful flower in his gray fur. His yellow eyes peer out from beneath his deerstalker pastel hat.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Drifting and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Military, Family. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drifting Of Ale, Male Tabaxi Bard 8
Medium (5'6") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 180 pp.


Social Check DCs

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